test(04-01): add queue persistence round-trip tests

- Full roundtrip: SaveState/RestoreState preserves all fields (tracks, index, shuffle, repeat, shuffleOrder)
- Edge cases: empty queue, single track, no prior save state
- Track order: 10-track order preservation verification
- Overwrite: second SaveState replaces first
- 6 tests all passing with -race
This commit is contained in:
2026-03-03 17:00:38 -05:00
parent f9b2ad95b7
commit 77cc993fec
+198
View File
@@ -0,0 +1,198 @@
package queue
import (
"log/slog"
"testing"
)
func TestSaveState_RestoreState_Roundtrip(t *testing.T) {
t.Parallel()
q, db := setupTestQueue(t)
paths := seedAudioFiles(t, db, 5)
q.SetQueue(paths, 2, false)
// Change modes so we test all fields.
q.CycleRepeat() // off -> all
q.ToggleShuffle()
q.SaveState()
// Create a new Queue with the same DB.
q2 := NewQueue(slog.Default(), db)
q2.SetPlayer(&mockTrackLoader{})
q2.RestoreState()
s1 := q.GetState()
s2 := q2.GetState()
// Tracks length.
if len(s2.Tracks) != len(s1.Tracks) {
t.Fatalf("tracks length: got %d, want %d", len(s2.Tracks), len(s1.Tracks))
}
// Each track's FilePath, Title, Artist.
for i := range s1.Tracks {
if s2.Tracks[i].FilePath != s1.Tracks[i].FilePath {
t.Errorf("track[%d] FilePath: got %q, want %q", i, s2.Tracks[i].FilePath, s1.Tracks[i].FilePath)
}
if s2.Tracks[i].Title != s1.Tracks[i].Title {
t.Errorf("track[%d] Title: got %q, want %q", i, s2.Tracks[i].Title, s1.Tracks[i].Title)
}
if s2.Tracks[i].Artist != s1.Tracks[i].Artist {
t.Errorf("track[%d] Artist: got %q, want %q", i, s2.Tracks[i].Artist, s1.Tracks[i].Artist)
}
}
// CurrentIndex.
if s2.CurrentIndex != s1.CurrentIndex {
t.Errorf("currentIndex: got %d, want %d", s2.CurrentIndex, s1.CurrentIndex)
}
// ShuffleMode.
if s2.ShuffleMode != s1.ShuffleMode {
t.Errorf("shuffleMode: got %v, want %v", s2.ShuffleMode, s1.ShuffleMode)
}
// RepeatMode.
if s2.RepeatMode != s1.RepeatMode {
t.Errorf("repeatMode: got %q, want %q", s2.RepeatMode, s1.RepeatMode)
}
// ShuffleOrder.
q.mu.Lock()
q2.mu.Lock()
if len(q2.shuffleOrder) != len(q.shuffleOrder) {
t.Errorf("shuffleOrder length: got %d, want %d", len(q2.shuffleOrder), len(q.shuffleOrder))
} else {
for i := range q.shuffleOrder {
if q2.shuffleOrder[i] != q.shuffleOrder[i] {
t.Errorf("shuffleOrder[%d]: got %d, want %d", i, q2.shuffleOrder[i], q.shuffleOrder[i])
}
}
}
q2.mu.Unlock()
q.mu.Unlock()
}
func TestSaveState_RestoreState_EmptyQueue(t *testing.T) {
t.Parallel()
q, db := setupTestQueue(t)
// Save empty state (no SetQueue called).
q.SaveState()
q2 := NewQueue(slog.Default(), db)
q2.SetPlayer(&mockTrackLoader{})
q2.RestoreState()
state := q2.GetState()
if len(state.Tracks) != 0 {
t.Errorf("tracks after restore empty: got %d, want 0", len(state.Tracks))
}
}
func TestSaveState_RestoreState_SingleTrack(t *testing.T) {
t.Parallel()
q, db := setupTestQueue(t)
paths := seedAudioFiles(t, db, 1)
q.SetQueue(paths, 0, false)
q.SaveState()
q2 := NewQueue(slog.Default(), db)
q2.SetPlayer(&mockTrackLoader{})
q2.RestoreState()
state := q2.GetState()
if len(state.Tracks) != 1 {
t.Fatalf("tracks: got %d, want 1", len(state.Tracks))
}
if state.Tracks[0].FilePath != paths[0] {
t.Errorf("track FilePath: got %q, want %q", state.Tracks[0].FilePath, paths[0])
}
if state.CurrentIndex != 0 {
t.Errorf("currentIndex: got %d, want 0", state.CurrentIndex)
}
}
func TestSaveState_RestoreState_PreservesTrackOrder(t *testing.T) {
t.Parallel()
q, db := setupTestQueue(t)
paths := seedAudioFiles(t, db, 10)
q.SetQueue(paths, 0, false)
q.SaveState()
q2 := NewQueue(slog.Default(), db)
q2.SetPlayer(&mockTrackLoader{})
q2.RestoreState()
state := q2.GetState()
if len(state.Tracks) != 10 {
t.Fatalf("tracks: got %d, want 10", len(state.Tracks))
}
for i, track := range state.Tracks {
if track.FilePath != paths[i] {
t.Errorf("track[%d] order: got %q, want %q", i, track.FilePath, paths[i])
}
}
}
func TestRestoreState_NoSavedState(t *testing.T) {
t.Parallel()
_, db := setupTestQueue(t)
// RestoreState on fresh DB with no prior SaveState — should not panic.
q2 := NewQueue(slog.Default(), db)
q2.SetPlayer(&mockTrackLoader{})
q2.RestoreState()
state := q2.GetState()
if len(state.Tracks) != 0 {
t.Errorf("tracks after restore (no save): got %d, want 0", len(state.Tracks))
}
}
func TestSaveState_OverwritesPreviousState(t *testing.T) {
t.Parallel()
q, db := setupTestQueue(t)
paths := seedAudioFiles(t, db, 8)
// First save: 5 tracks.
q.SetQueue(paths[:5], 0, false)
q.SaveState()
// Second save: 3 different tracks.
q.SetQueue(paths[5:8], 0, false)
q.SaveState()
q2 := NewQueue(slog.Default(), db)
q2.SetPlayer(&mockTrackLoader{})
q2.RestoreState()
state := q2.GetState()
if len(state.Tracks) != 3 {
t.Fatalf("tracks after overwrite: got %d, want 3", len(state.Tracks))
}
// Verify the 3 tracks are from the second save, not the first.
for i, track := range state.Tracks {
if track.FilePath != paths[5+i] {
t.Errorf("track[%d]: got %q, want %q", i, track.FilePath, paths[5+i])
}
}
}