test(frontend): cover the lifecycle, the voice and the repaints

Component and store cases for everything in this series, several of
which exist because the thing they pin is invisible everywhere else:

- `view-lifecycle` and `keyboard-reach` — a document listener count
  that does not grow across a simulated navigate cycle, and a tab
  sequence that reaches the sidebar and plays a row without a mouse.
- `notifications`, `notification-store`, `confirm-dialog`,
  `empty-states` — the four levels, the (level, region, key)
  coalescing window, and loading/failed/empty as three states.
- `card-grid-repaint` — fails if `artists-view`'s or `genres-view`'s
  per-render arrow functions are hoisted to stable fields, which is
  the audit's own recommendation and takes the cards from 1 highlighted
  to 0. It exists for no other reason.
- `lazy-track-details` — reads the five sources and fails on a
  returning static import, the same shape as `TestNoDirectRuntimeEmits`
  and for the same reason: the invariant is about what the code does
  *not* say.
- `now-playing` — a position report that changes nothing must not
  touch the DOM again, and a track change must. The first fails
  against the old unconditional `updated()`.
- `playlist-virtualization`, `list-render-cost`, `selection`, `icons`,
  and the store cases for the library-filter race, the never-settling
  waiter and the per-playlist patch.
This commit is contained in:
2026-08-12 01:20:03 -04:00
parent 2518385330
commit 5830b1ba17
25 changed files with 2498 additions and 37 deletions
+89 -6
View File
@@ -156,6 +156,82 @@ describe('<now-playing>', () => {
]);
});
// perf.m5. `updated()` used to measure and rewrite the text geometry
// on every pass, and the player store notifies while playing — so a
// component whose DOM had not changed did six querySelectors and a
// read/write interleave several times a second. These two pin the
// guard from both sides: it has to skip the work when nothing it
// measures changed, and it has to *not* skip it when something did.
async function settle(el: HTMLElement & { updateComplete: Promise<unknown> }) {
for (let i = 0; i < 3; i++) {
await new Promise((r) => {
requestAnimationFrame(() => r(null));
});
await flush();
await el.updateComplete;
}
}
function countShadowQueries(el: HTMLElement): () => number {
const root = el.shadowRoot!;
const orig = root.querySelector.bind(root);
let n = 0;
root.querySelector = ((...args: [string]) => {
n++;
return orig(...args);
}) as typeof root.querySelector;
return () => n;
}
it('does not touch the DOM again when a position report changes nothing', async () => {
const el = await fixture('now-playing');
emit(Events.TrackChanged, { ...TRACK, trackChangeId: 7 });
await flush();
await el.updateComplete;
// `observe()` delivers an initial callback of its own, which is one
// more legitimate re-measure. Let it land before counting, or the
// straggler reads as the thing this is asserting is gone.
await settle(el);
const queries = countShadowQueries(el);
for (let i = 0; i < 3; i++) {
emit(Events.PlaybackPositionChanged, {
positionSeconds: i + 1,
trackChangeId: 7,
seq: i,
});
await flush();
await el.updateComplete;
}
expect(queries()).toBe(0);
});
it('re-measures when the track changes', async () => {
const el = await fixture('now-playing');
emit(Events.TrackChanged, { ...TRACK, trackChangeId: 8 });
await flush();
await el.updateComplete;
const queries = countShadowQueries(el);
emit(Events.TrackChanged, {
...TRACK,
title: 'Teenage Wildlife',
trackChangeId: 9,
});
await flush();
await el.updateComplete;
expect(queries()).toBeGreaterThan(0);
});
it('looks the way it did last time', async () => {
const el = await fixture('now-playing');
@@ -175,14 +251,21 @@ describe('<queue-panel>', () => {
setQueue([]);
});
// Every case here mounts the panel *open*. A closed panel renders no
// list at all (perf.m7) — `width: 0` used to hide a virtualizer that
// was still measuring its window on every queue change and still
// calling `scrollIntoView()` on an invisible element. These tests
// passed against a closed panel before that, which is the finding
// rather than a detail of the fixture.
it('says so when the queue is empty', async () => {
const el = await fixture('queue-panel');
const el = await fixture('queue-panel', { open: true });
expect(text(el, '.empty-state p')).toBe('Queue is empty');
});
it('renders a row per queued track, tagged with its file path', async () => {
const el = await fixture('queue-panel');
const el = await fixture('queue-panel', { open: true });
setQueue([queueTrack(1, 'First'), queueTrack(2, 'Second')]);
await flush();
@@ -200,7 +283,7 @@ describe('<queue-panel>', () => {
});
it('marks the playing row as active', async () => {
const el = await fixture('queue-panel');
const el = await fixture('queue-panel', { open: true });
setQueue([queueTrack(1, 'First'), queueTrack(2, 'Second')], 1);
await flush();
@@ -215,7 +298,7 @@ describe('<queue-panel>', () => {
});
it('disables the clear button on an empty queue', async () => {
const el = await fixture('queue-panel');
const el = await fixture('queue-panel', { open: true });
const button = shadow<HTMLButtonElement>(el, '.header-action-button');
@@ -223,7 +306,7 @@ describe('<queue-panel>', () => {
});
it('clears through the backend, not locally', async () => {
const el = await fixture('queue-panel');
const el = await fixture('queue-panel', { open: true });
setQueue([queueTrack(1, 'First')]);
await flush();
@@ -240,7 +323,7 @@ describe('<queue-panel>', () => {
// toMatchScreenshot never gets two identical frames and fails with
// "could not capture a stable screenshot" rather than a real diff.
it('keeps rendering rows after the virtualizer settles', async () => {
const el = await fixture('queue-panel');
const el = await fixture('queue-panel', { open: true });
setQueue([queueTrack(1, 'First'), queueTrack(2, 'Second')], 0);
await flush();