Merge branch 'dev' into player
This commit is contained in:
@@ -1,93 +0,0 @@
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Copyright 2016 The Nunito Project Authors (contact@sansoxygen.com),
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This Font Software is licensed under the SIL Open Font License, Version 1.1.
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This license is copied below, and is also available with a FAQ at:
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http://scripts.sil.org/OFL
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-----------------------------------------------------------
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SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
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-----------------------------------------------------------
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PREAMBLE
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The goals of the Open Font License (OFL) are to stimulate worldwide
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development of collaborative font projects, to support the font creation
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efforts of academic and linguistic communities, and to provide a free and
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open framework in which fonts may be shared and improved in partnership
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with others.
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The OFL allows the licensed fonts to be used, studied, modified and
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redistributed freely as long as they are not sold by themselves. The
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fonts, including any derivative works, can be bundled, embedded,
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redistributed and/or sold with any software provided that any reserved
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names are not used by derivative works. The fonts and derivatives,
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however, cannot be released under any other type of license. The
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requirement for fonts to remain under this license does not apply
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to any document created using the fonts or their derivatives.
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DEFINITIONS
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"Font Software" refers to the set of files released by the Copyright
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Holder(s) under this license and clearly marked as such. This may
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include source files, build scripts and documentation.
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"Reserved Font Name" refers to any names specified as such after the
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copyright statement(s).
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"Original Version" refers to the collection of Font Software components as
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distributed by the Copyright Holder(s).
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"Modified Version" refers to any derivative made by adding to, deleting,
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or substituting -- in part or in whole -- any of the components of the
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Original Version, by changing formats or by porting the Font Software to a
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new environment.
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"Author" refers to any designer, engineer, programmer, technical
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writer or other person who contributed to the Font Software.
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PERMISSION & CONDITIONS
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of the Font Software, to use, study, copy, merge, embed, modify,
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redistribute, and sell modified and unmodified copies of the Font
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Software, subject to the following conditions:
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1) Neither the Font Software nor any of its individual components,
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in Original or Modified Versions, may be sold by itself.
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2) Original or Modified Versions of the Font Software may be bundled,
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redistributed and/or sold with any software, provided that each copy
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contains the above copyright notice and this license. These can be
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included either as stand-alone text files, human-readable headers or
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in the appropriate machine-readable metadata fields within text or
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binary files as long as those fields can be easily viewed by the user.
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3) No Modified Version of the Font Software may use the Reserved Font
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Name(s) unless explicit written permission is granted by the corresponding
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Copyright Holder. This restriction only applies to the primary font name as
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presented to the users.
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4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
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Software shall not be used to promote, endorse or advertise any
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Modified Version, except to acknowledge the contribution(s) of the
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Copyright Holder(s) and the Author(s) or with their explicit written
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permission.
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5) The Font Software, modified or unmodified, in part or in whole,
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must be distributed entirely under this license, and must not be
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distributed under any other license. The requirement for fonts to
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remain under this license does not apply to any document created
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using the Font Software.
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TERMINATION
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This license becomes null and void if any of the above conditions are
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not met.
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DISCLAIMER
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THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
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OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
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COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
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DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
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OTHER DEALINGS IN THE FONT SOFTWARE.
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@@ -1,46 +0,0 @@
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import { DirectoryPicker } from '../../../wailsjs/go/frontendbindings/FrontendBindings';
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import { GetDir as GetLibraryDir } from '../../../wailsjs/go/library/Library';
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import { Play } from '../../../wailsjs/go/player/Player';
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let libraryDirectoryLabel = document.getElementById("library-directory-label");
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let playPauseButtonIcon = document.getElementById("playPauseButtonIcon");
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GetLibraryDir().
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then((result) => {
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if (result.length === 0) { return; }
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window.updateLibraryDirLabel(result);
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}).catch((err) => { console.error(err) })
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window.onPlayPauseButtonClick = function() {
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try {
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Play().then((result) => {
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console.log(result)
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playPauseButtonIcon.setAttribute("src", "/src/assets/images/icons/music/pause-solid.svg")
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}).catch((err) => {
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console.log("There is an error with playing")
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console.error(err);
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});
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}
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catch (err) {
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console.error(err);
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}
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}
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window.dirPicker = function() {
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try {
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DirectoryPicker()
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.then((result) => { window.updateLibraryDirLabel(result); })
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.catch((err) => {
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console.log("There is an error with directory picker")
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console.error(err);
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});
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}
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catch (err) {
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console.error(err);
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}
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}
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window.updateLibraryDirLabel = function(value) {
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libraryDirectoryLabel.innerText = value;
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}
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File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,31 @@
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import { LitElement, html } from 'lit';
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import { customElement } from 'lit/decorators.js';
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import { Play } from '@go/player/Player';
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const audioPlayer = () => html`
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<h1>Hello World</h1>
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`;
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@customElement('audio-player')
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export class AudioPlayer extends LitElement {
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render() {
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return audioPlayer();
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}
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onPlayPauseButtonClick() {
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let playPauseButtonIcon = document.getElementById("playPauseButtonIcon");
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try {
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Play().then((result) => {
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console.log(result)
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playPauseButtonIcon.setAttribute("src", "/src/assets/images/icons/music/pause-solid.svg")
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}).catch((err) => {
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console.log("There is an error with playing")
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console.error(err);
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});
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}
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catch (err) {
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console.error(err);
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}
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}
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}
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@@ -0,0 +1,5 @@
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<section>
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<button onclick="onPlayPauseButtonClick()">
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<img src="/src/assets/images/icons/music/play-solid.svg" id="playPauseButtonIcon" />
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</button>
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</section>
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@@ -0,0 +1,39 @@
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import { LitElement, html } from 'lit';
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import { Play } from '/wailsjs/go/player/Player';
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export class Player extends LitElement {
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static properties = {
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version: {},
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};
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constructor() {
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super();
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this.version = 'STARTING';
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}
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render() {
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return html`
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<p>Welcome to the Lit tutorial!</p>
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<p>This is the ${this.version} code.</p>
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`;
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}
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onPlayPauseButtonClick = function() {
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let playPauseButtonIcon = document.getElementById("playPauseButtonIcon");
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try {
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Play().then((result) => {
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console.log(result)
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playPauseButtonIcon.setAttribute("src", "/src/assets/images/icons/music/pause-solid.svg")
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}).catch((err) => {
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console.log("There is an error with playing")
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console.error(err);
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});
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}
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catch (err) {
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console.error(err);
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}
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}
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}
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customElements.define('player-controls', Player);
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@@ -1,21 +0,0 @@
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import {LitElement, html} from 'lit';
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export class Player extends LitElement {
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static properties = {
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version: {},
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};
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constructor() {
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super();
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this.version = 'STARTING';
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}
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render() {
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return html`
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<p>Welcome to the Lit tutorial!</p>
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<p>This is the ${this.version} code.</p>
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`;
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}
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}
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customElements.define('player-controls', Player);
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@@ -0,0 +1,57 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<!-- manually including wails runtime -->
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<meta name="wails-options" content="noautoinject" />
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<script src="/wails/ipc.js"></script>
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<script src="/wails/runtime.js"></script>
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<meta charset="UTF-8" />
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<meta content="width=device-width, initial-scale=1.0" name="viewport" />
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<link rel="stylesheet" type="text/css" href="/node_modules/@picocss/pico/css/pico.css">
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<title>yellowjacket - config</title>
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</head>
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<script src="./config.js" type="module"></script>
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<body>
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<header class="container">
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<nav>
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<ul>
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<li>
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<hgroup>
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<a href="/index.html">
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<h1>YellowJacket</h1>
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</a>
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<p>Config</p>
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</hgroup>
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</li>
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</ul>
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<ul>
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<li>
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<details class="dropdown">
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<summary role="button" class="outline">
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YJ
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</summary>
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<ul>
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<li>
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<a href="/src/pages/config/config.html">
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<img src="/src/assets/images/icons/ui/settings.svg" />
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</a>
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</li>
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</ul>
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</details>
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</li>
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</ul>
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</nav>
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</header>
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<hr />
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<main class="container">
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<section id="library-selector">
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<label id="library-directory-label">No Library Directory Selected</label>
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<button onclick="dirPicker()">Choose Directory...</button>
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</section>
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</main>
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</body>
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</html>
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@@ -0,0 +1,30 @@
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import { DirectoryPicker } from '/wailsjs/go/frontendbindings/FrontendBindings.js';
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import { GetDir as GetLibraryDir } from '/wailsjs/go/library/Library.js';
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let libraryDirectoryLabel = document.getElementById("library-directory-label");
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window.updateLibraryDirLabel = function(value) {
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libraryDirectoryLabel.innerText = value;
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}
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// on load update the library dir label
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GetLibraryDir().
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then((result) => {
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if (result.length === 0) { return; }
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window.updateLibraryDirLabel(result);
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}).catch((err) => { console.error(err) })
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window.dirPicker = function() {
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try {
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DirectoryPicker()
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.then((result) => {
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window.updateLibraryDirLabel(result); })
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.catch((err) => {
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console.error("There is an error with directory picker: " + err);
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});
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}
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catch (err) {
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console.error(err);
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}
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}
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