feat(a11y): give the context menu a keyboard, and the app a voice

The context menu was the only route to Play, Add to Queue, Play Next,
Add to Playlist, Favourite and Track Details, and it opened on
right-click alone: the panel had no role=menu, so its six menuitems were
orphaned, nothing moved focus into it, and nothing handled arrows or
Escape (a11y.3). Phase 1 deferred this deliberately so it would land
with the dialogs, as one focus-management implementation.

MenuKeyboard is that model. It is standalone rather than part of
ContextMenuController because playlist-view renders a menu without the
controller, and the only thing worse than a menu with no keyboard model
is two menus with two of them. Shift+F10 and the ContextMenu key open it
from a focused row, anchored to that row, and focus returns there.

Three lists had no focused row to open it from, so they gained a roving
tab stop (utils/roving-rows.ts, written once rather than three times).
track-list keeps its own: it predates this, carries selection semantics
the other three do not have, and is pinned by its own tests.

Also the ARIA tail this is one story with: aria-sort on the column
headers (role=columnheader arrived in Phase 1 without it), listbox and
option on the four selectable grids — aria-selected on role=button is
invalid and was being dropped, so the state the whole ctrl/shift
interaction exists to produce was invisible — and live regions on the
four async surfaces that changed in silence.

Two things a reproduction taught that reading could not: the
wa-dropdown-items have not set their role when the host's updateComplete
resolves, so querying by role then finds nothing and the menu opens
without taking focus; and focus() on a popup that has not positioned
itself is a silent no-op.
This commit is contained in:
2026-08-12 11:07:34 -04:00
parent 7912cdf23f
commit 1ed4167634
16 changed files with 1160 additions and 35 deletions
+193
View File
@@ -0,0 +1,193 @@
/**
* The ARIA tail of `a11y.md`, pinned.
*
* Every assertion here is a finding that was reproduced in the running
* app first. Three of them are the kind that no other tier can see: a
* grid that sorts and never says so, a list whose loading/empty/failed
* states are text nobody is watching, and `aria-selected` on
* `role="button"`, which is not merely useless but *invalid* — the
* attribute is dropped, so the state the whole ctrl/shift interaction
* exists to produce was invisible.
*/
import { describe, expect, it, beforeEach } from 'vitest';
import type { LitElement } from 'lit';
import '@components/track-list/track-list';
import '@components/artists-view/artists-view';
import '@components/genres-view/genres-view';
import { emit, stub, flush, resetHarness } from '@test/support/harness';
import { Events } from '../../src/events';
import { fixture, shadow, shadowAll } from '@test/support/render';
import { searchStore } from '@store/search-store';
/**
* The searchable columns' accessors read these fields and call
* `.toLowerCase()` on the result, so a sparse fixture throws inside the
* ranker rather than failing an assertion. Real tracks always carry
* them; a fixture has to as well.
*/
const TRACKS = [
{
FilePath: '/m/a.mp3',
TrackName: 'Departure',
ArtistName: 'Aurora Fields',
Album: 'Glass Harbour',
AlbumArtist: 'Aurora Fields',
Composer: '',
Genre: ['Ambient'],
TrackLength: 4000,
},
{
FilePath: '/m/b.mp3',
TrackName: 'Tideline',
ArtistName: 'Aurora Fields',
Album: 'Glass Harbour',
AlbumArtist: 'Aurora Fields',
Composer: '',
Genre: ['Ambient'],
TrackLength: 6000,
},
];
const ARTISTS = [
{ ID: 1, Name: 'Alpha', AlbumCount: 2, TrackCount: 9 },
{ ID: 2, Name: 'Beta', AlbumCount: 1, TrackCount: 4 },
];
const GENRES = [
{ name: 'Ambient', count: 12 },
{ name: 'Doom', count: 3 },
];
function sized(el: HTMLElement): void {
el.style.display = 'block';
el.style.height = '600px';
el.style.width = '900px';
}
async function settle(el: LitElement): Promise<void> {
await flush();
await el.updateComplete;
await new Promise((r) => setTimeout(r, 80));
}
describe('the track list says how it is sorted', () => {
beforeEach(async () => {
resetHarness();
searchStore.setTerm('');
stub('library.Library.GetAllTracks', TRACKS);
stub('library.Library.GetAllAlbums', []);
emit(Events.LibraryScanComplete);
});
it('gives every column an aria-sort, defaulting to none', async () => {
const el = await fixture<LitElement>('track-list');
sized(el);
await settle(el);
const sorts = shadowAll(el, '.header-cell[role="columnheader"]').map((h) =>
h.getAttribute('aria-sort'),
);
expect(sorts.length, 'no sortable column headers').toBeGreaterThan(0);
// The list opens in file order — `sortField` is null — so no column
// claims to be the sort until one is chosen.
expect(sorts.every((s) => s === 'none')).toBe(true);
});
it('changes aria-sort when a column is activated from the keyboard', async () => {
const el = await fixture<LitElement>('track-list');
sized(el);
await settle(el);
const title = shadowAll(el, '.header-cell[role="columnheader"]').find((h) =>
/track name/i.test(h.textContent ?? ''),
);
expect(title, 'no Track Name column header').toBeTruthy();
// Reading the DOM synchronously after this would report the state
// *before* Lit rendered, which is how a fix for nothing gets shipped.
title!.dispatchEvent(
new KeyboardEvent('keydown', { key: 'Enter', bubbles: true, composed: true }),
);
await settle(el);
const after = shadowAll(el, '.header-cell[role="columnheader"]').find((h) =>
/track name/i.test(h.textContent ?? ''),
);
expect(after?.getAttribute('aria-sort')).toBe('ascending');
});
});
describe('the track list has a voice for its own state', () => {
beforeEach(() => {
resetHarness();
searchStore.setTerm('');
stub('library.Library.GetAllAlbums', []);
});
it('announces the result of a search that matches nothing', async () => {
stub('library.Library.GetAllTracks', TRACKS);
emit(Events.LibraryScanComplete);
const el = await fixture<LitElement>('track-list');
sized(el);
await settle(el);
const live = shadow(el, '[role="status"][aria-live="polite"]');
// The region exists *before* it has anything to say — a region that
// appears with its text already in it is not announced by most
// screen readers.
expect(live, 'no live region on the track list').toBeTruthy();
searchStore.setCurrentView('tracks');
searchStore.setTerm('nothing matches this');
await settle(el);
expect(shadow(el, '[role="status"]')?.textContent?.trim()).toMatch(
/No tracks match/i,
);
});
});
describe('a selectable grid is a listbox, not a row of buttons', () => {
beforeEach(() => {
resetHarness();
searchStore.setTerm('');
stub('library.Library.GetAllArtists', ARTISTS);
stub('library.Library.GetAllGenresWithCounts', GENRES);
stub('library.Library.GetAllTracks', []);
stub('library.Library.GetAllAlbums', []);
emit(Events.LibraryScanComplete);
});
it.each([
['artists-view', '.artist-card'],
['genres-view', '.genre-card'],
])('%s cards are options carrying aria-selected', async (tag, cardSelector) => {
const el = await fixture<LitElement>(tag);
sized(el);
await settle(el);
const card = shadowAll(el, cardSelector)[0];
expect(card, `no cards rendered in ${tag}`).toBeTruthy();
// role=button + aria-selected is invalid: the attribute is dropped,
// and the selection is invisible to anything but a sighted user.
expect(card!.getAttribute('role')).toBe('option');
expect(card!.hasAttribute('aria-selected')).toBe(true);
const list = shadow(el, '[role="listbox"]');
expect(list, `${tag} has options with no listbox`).toBeTruthy();
expect(list!.getAttribute('aria-multiselectable')).toBe('true');
});
});
@@ -0,0 +1,176 @@
/**
* The context menu has a keyboard model, and it is one model.
*
* `a11y.3`: the panel is a bare `wa-popup` holding `wa-dropdown-item`s.
* Web Awesome gives each item `role="menuitem"`, but nothing gave the
* container `role="menu"`, nothing moved focus into it, nothing handled
* Arrow/Escape, and nothing restored focus. Play, Add to Queue, Play
* Next, Add to Playlist, Favourite and Track Details — most of which
* have no other route — were mouse-only.
*
* `MenuKeyboard` is that model, standalone rather than part of
* `ContextMenuController`, because `playlist-view` renders a menu
* without the controller and two menus with two keyboard models is the
* thing this is meant to prevent.
*
* The two non-obvious parts are pinned below, both of which cost a cycle
* when they were wrong:
*
* - The items are not items yet when the host's `updateComplete`
* resolves. `wa-dropdown-item` sets its `role` in its *own* first
* update, so a `[role^="menuitem"]` query at that moment finds
* nothing and the menu opens without taking focus.
* - Focus is only taken back on close if the menu had it. A click
* elsewhere closes the menu too, and pulling focus to the row the
* user right-clicked a moment ago would be worse than leaving it.
*/
import { describe, expect, it, beforeEach, afterEach } from 'vitest';
import { MenuKeyboard, isContextMenuKey } from '@utils/context-menu-controller';
/** A panel of plain elements carrying the roles Web Awesome would set. */
function panelWith(labels: string[]): HTMLElement {
const panel = document.createElement('div');
panel.className = 'context-menu-panel';
panel.setAttribute('role', 'menu');
for (const label of labels) {
const item = document.createElement('div');
item.setAttribute('role', 'menuitem');
item.textContent = label;
panel.append(item);
}
document.body.append(panel);
return panel;
}
function press(target: EventTarget, key: string): void {
target.dispatchEvent(
new KeyboardEvent('keydown', { key, bubbles: true, composed: true }),
);
}
/** The focused element, resolved the way the app resolves it. */
function active(): Element | null {
let el = document.activeElement;
while (el?.shadowRoot?.activeElement) el = el.shadowRoot.activeElement;
return el;
}
describe('the context menu key', () => {
it('is Shift+F10 and the ContextMenu key, and nothing else', () => {
expect(isContextMenuKey(new KeyboardEvent('keydown', { key: 'ContextMenu' }))).toBe(
true,
);
expect(
isContextMenuKey(new KeyboardEvent('keydown', { key: 'F10', shiftKey: true })),
).toBe(true);
// F10 alone is a menu-bar convention we do not own.
expect(isContextMenuKey(new KeyboardEvent('keydown', { key: 'F10' }))).toBe(false);
expect(isContextMenuKey(new KeyboardEvent('keydown', { key: 'Enter' }))).toBe(false);
});
});
describe('MenuKeyboard', () => {
let panel: HTMLElement;
let opener: HTMLButtonElement;
let closed: number;
let keyboard: MenuKeyboard;
beforeEach(async () => {
closed = 0;
opener = document.createElement('button');
opener.textContent = 'The row';
document.body.append(opener);
opener.focus();
panel = panelWith(['Play', 'Add to Queue', 'Track Details']);
keyboard = new MenuKeyboard(() => {
closed++;
keyboard.close();
});
keyboard.open(panel, opener);
// Focus is taken across at least one frame, because a popup that has
// not positioned itself yet cannot be focused.
await new Promise((r) => requestAnimationFrame(r));
});
afterEach(() => {
keyboard.close();
panel.remove();
opener.remove();
});
it('focuses the first item on open', () => {
expect(active()?.textContent).toBe('Play');
});
it('moves with the arrows and wraps', () => {
press(active()!, 'ArrowDown');
expect(active()?.textContent).toBe('Add to Queue');
press(active()!, 'ArrowUp');
expect(active()?.textContent).toBe('Play');
// Up from the first item wraps to the last, which is what a menu
// does and what a listbox does not.
press(active()!, 'ArrowUp');
expect(active()?.textContent).toBe('Track Details');
});
it('goes to the ends with Home and End', () => {
press(active()!, 'End');
expect(active()?.textContent).toBe('Track Details');
press(active()!, 'Home');
expect(active()?.textContent).toBe('Play');
});
it('activates the focused item with Enter', () => {
let clicked = '';
for (const item of panel.querySelectorAll('[role="menuitem"]')) {
item.addEventListener('click', () => {
clicked = item.textContent ?? '';
});
}
press(active()!, 'ArrowDown');
press(active()!, 'Enter');
expect(clicked).toBe('Add to Queue');
});
it('closes on Escape and gives focus back to the opener', () => {
press(active()!, 'Escape');
expect(closed).toBe(1);
expect(active()).toBe(opener);
});
it('closes on Tab rather than letting focus escape the panel', () => {
press(active()!, 'Tab');
expect(closed).toBe(1);
expect(active()).toBe(opener);
});
it('leaves focus alone when the menu did not have it', () => {
const elsewhere = document.createElement('button');
document.body.append(elsewhere);
elsewhere.focus();
keyboard.close();
expect(active()).toBe(elsewhere);
elsewhere.remove();
});
});