Pack-side half of the client performance work (analysis/client-perf/).
- Add Default Options 21.1.8 (client). It copies config/defaultoptions/
options.txt and extra/** into place only when the target is absent, so
player changes are never clobbered. It is also client-only. packwiz
`preserve` would also land these files in this repo's server config, which
matters for DistantHorizons.toml [server]/[common] and SSRD's COMMON config.
- Seed provisional mid-tier defaults generated by
analysis/client-perf/proposed-configs/build.py --ship: render distance 8,
DH LOD radius 128 / SSAO off / 2 threads, EMF animation LOD 12, Flywheel
TRI_LINEAR lighting, LambDynamicLights fast, SSRD 16 chunks, Sound Physics
16 rays / 2 bounces plus per-tick caps on noisy Create sounds. All values
are unmeasured; Phase 2 (BENCH-MATRIX.md) replaces them. ModernFix
dynamic_resources is held back until bench block B6 passes.
- Add Sodium Extra 0.9.4, Reese's Sodium Options 2.2.4, BadOptimizations
2.4.1 and Particle Core 0.3.3 (all client-side). Their declared ranges match
the pins (Sodium 0.8.13, fzzy_config, Kotlin for Forge).
- Bump Puzzles Lib 21.1.62 -> 21.1.64 as a bugfix: 21.1.63 restores dropped
access transformers. The event-cache change in 21.1.64 is Fabric-only.
Client QoL / visual / audio:
grassier-grass, perception, inventory-particles, fwa,
advancement-plaques, keybind-atlas, held-item-tooltips, zume, sound,
extreme_sound_muffler, now-playing, cat_jam, loot-journal,
travelers-titles
Libraries:
moonlight, shatterbyte-lib (OctoLib), runiclib, delight-lib,
lodestonelib, mossylib, puzzles-lib, mru, fragmentum, smartbrainlib,
blueprint, coroutil
perception and sound carry side = "client", so neither is installed on the
dedicated server.
Two of the libraries are dependencies that Modrinth metadata does not
declare, so packwiz cannot resolve them automatically: perception hard-links
OctoLib and dungeons_delight links runiclib. Adding them up front means the
later stages resolve without a missing-class crash.