fix(bench): reset instance JVM settings for sessions without --jvm
apply_jvm wrote instance.cfg and never restored it, so B5-B12a in run 1 ran on B4's last set (Shenandoah, 6 GB). Within-block verdicts hold (same JVM on both sides); B7's no-shader baseline is re-run in run 2. Also: B14 spawn-count automation (b14/: fresh seeded world per run, offline-located biome sites, datapack entity counts, journaled config variants) and RESULTS-proxy.md with run-1 verdicts.
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@@ -0,0 +1,49 @@
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{
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"source_zip": "/home/logan/onion-bench/worlds/bench-world-v1.zip",
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"source_sha256": "144caf5fcdfea1a0eac0c787fdcded949e1a67df6ac112400f37be30ce7fb76e",
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"seed": -306676217,
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"avoid": [
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[
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0,
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0
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],
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[
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3000,
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-9
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]
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],
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"stride": 1,
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"note": "y = first free block (full chunks: MOTION_BLOCKING_NO_LEAVES, proto chunks: WORLD_SURFACE_WG); the player stands on a barrier at y-1. Valid only for this seed + mod set (biomes are seed-deterministic).",
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"sites": {
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"river": {
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"x": 904,
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"y": 63,
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"z": 88,
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"biome": "minecraft:river",
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"frac": 0.373,
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"score": 0.373,
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"full_chunk": false,
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"candidates": 17
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},
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"jungle": {
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"x": -8,
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"y": 107,
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"z": -201,
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"biome": "minecraft:jungle",
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"frac": 0.52,
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"score": 0.52,
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"full_chunk": false,
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"candidates": 19
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},
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"warm_ocean": {
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"x": -200,
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"y": 63,
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"z": 56,
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"biome": "minecraft:warm_ocean",
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"frac": 0.75,
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"score": 0.75,
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"full_chunk": false,
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"candidates": 31
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}
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}
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}
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