Everything the next agent needs to run the Phase 2 optimisation loop on a machine that can launch the client: - analysis/client-perf/: LEVERS (ranked levers + corrections), BENCH-MATRIX (world, scenes, config IDs, blocks B0-B14 with decision rules), PLAYER-TUNING, SPAWN-TUNING, research briefs, the jar scanner and its output, observed default configs, and proposed-configs/ (build.py generates tiers and bench variants and fails on unknown keys; apply_variant.py applies a variant and merges options.txt). - analysis/client-perf/bench/onion-bench/: bench-world datapack (scene teleports, Create grid, mob pen, sound storm, 120 s teleport tour). - analysis/audit/: the static recipe/dependency audit, including gen_fixes.py, which generates the shipped Paxi datapack and was never tracked. - phase0/: per-machine measurement harness (Steam Deck, 7700K/1060, 6700K/1080 Ti). - .pi/journal.md: running work log; read it first. All of it is packwizignored, so nothing here ships to players.
41 lines
1.4 KiB
JSON
41 lines
1.4 KiB
JSON
{
|
|
"optifine_limitRandomVariantGapsBy10": false,
|
|
"optifine_allowWeirdSkipsInTrueRandom": true,
|
|
"optifine_preventBaseTextureInOptifineDirectory": true,
|
|
"illegalPathSupportMode": "None",
|
|
"enableCustomTextures": true,
|
|
"enableCustomBlockEntities": true,
|
|
"textureUpdateFrequency_V2": "Fast",
|
|
"enableEmissiveTextures": true,
|
|
"enableEnchantedTextures": true,
|
|
"enableEmissiveBlockEntities": true,
|
|
"emissiveRenderMode": "DULL",
|
|
"alwaysCheckVanillaEmissiveSuffix": true,
|
|
"enableArmorAndTrims": true,
|
|
"skinFeaturesEnabled": true,
|
|
"skinTransparencyMode": "ETF_SKINS_ONLY",
|
|
"skinTransparencyInExtraPixels": true,
|
|
"skinFeaturesEnableTransparency": true,
|
|
"skinFeaturesEnableFullTransparency": false,
|
|
"tryETFTransparencyForAllSkins": false,
|
|
"enableEnemyTeamPlayersSkinFeatures": true,
|
|
"enableBlinking": true,
|
|
"blinkFrequency": 150,
|
|
"blinkLength": 1,
|
|
"advanced_IncreaseCacheSizeModifier": 1.0,
|
|
"debugLoggingMode": "None",
|
|
"logTextureDataInitialization": false,
|
|
"hideConfigButton": false,
|
|
"stackDebugPrinting": false,
|
|
"configButtonLoc": "BOTTOM_RIGHT",
|
|
"disableVanillaDirectoryVariantTextures": false,
|
|
"use3DSkinLayerPatch": true,
|
|
"enableFullBodyWardenTextures": true,
|
|
"entityEmissiveOverrides": {},
|
|
"propertiesDisabled": [],
|
|
"propertyInvertUpdatingOverrides": [],
|
|
"entityRandomOverrides": {},
|
|
"entityEmissiveBrightOverrides": {},
|
|
"entityRenderLayerOverrides": {},
|
|
"entityLightOverrides": {}
|
|
} |