Move the completed 2026-09 candidate review (MODLIST-REVIEW/-GROUPS, CANDIDATE-APPENDIX, PACK-CONTEXT), FINDINGS.md and the shipped FTB Chunks swap write-up into analysis/archive/, with a README mapping their old paths. The review's build pieces, subagent intermediates and Modrinth API dumps are deleted: the assembled reports carry their content. MODLIST-GROUPS.md was a byte-for-byte duplicate of analysis/groups-table.md. Also: drop the now-pointless FINDINGS/MODLIST packwizignore lines (analysis/ covers the archive), and gitignore *.tar.gz so the 650 MB map-migration world tarball can't be committed by accident.
11 KiB
FTB Chunks -> Open Parties and Claims + Xaero's maps
Status: shipped - 2026-09-30 (1d02bf1, pushed). FTB Quests/Teams/XMod Compat removed after the
swap; see section 8.
Decision: replace FTB Chunks with Open Parties and Claims (OPAC) for claims/forceloading and
Xaero's World Map + Minimap for mapping, and drop the rest of the FTB suite that depended on it.
Remaining FTB mods: FTB Backups 3 and FTB Library only.
Accepted cost: every player re-claims their land and re-creates their waypoints, and any FTB Quests
content and per-team progress is discarded.
Confidence tags follow FINDINGS.md: VERIFIED / DOCUMENTED / COMMUNITY / INFERENCE.
1. Why this works at all
The pack's earlier review (MODLIST-REVIEW.md §8) recommended keeping FTB Chunks on the grounds that
"wholesale replacement breaks FTB Quests/Teams". That is only true of a wholesale FTB removal.
VERIFIED: FTB Quests' build declares ftb-library + ftb-teams as required and ftb-xmod-compat
as optional - not FTB Chunks. FTB Quests also ships no claim-chunk task type. So FTB Chunks is
the one mod in the FTB suite that can leave without touching quests, provided Teams stays.
VERIFIED: nothing else in the pack declares FTB Chunks as a required dependency. The only cross-mod hooks are inside FTB XMod Compat (KubeJS/GameStages progression, rank-based claim limits), which degrade to inert modules.
2. What changed
| Action | Path |
|---|---|
| Removed | mods/ftb-chunks-forge.pw.toml (was ftb-chunks-neoforge-2101.1.22, CF 314906) |
| Removed | config/ftbchunks-client.snbt (the minimap.enabled=true modpack default) |
| Edited | .packwizignore - dropped config/* + !config/ftbchunks-client.snbt, back to config/ |
| Added | mods/open-parties-and-claims.pw.toml - neoforge-1.21.1-0.31.6 (side = "both") |
| Added | mods/xaeros-world-map.pw.toml - neoforge-1.21.1-1.46.0 (side = "both") |
| Added | mods/xaeros-minimap.pw.toml - neoforge-1.21.1-26.5.0 (side = "both") |
| Added | mods/xaeros-minimap-world-map-waystones-compatibility-forge.pw.toml - 2.1.0 |
| Regenerated | index.toml (147 entries) and the [index] hash in pack.toml |
Net: 146 mods (138 Modrinth/other + 8 CurseForge), down from 9 CurseForge-exclusive mods. All four
new mods are Modrinth-hosted, so they are checkable by packwiz update.
The three Xaero's entries are byte-identical to the ones deleted in b0542f9 (2026-09-28) - same
versions, same sha512s - so this is a revert of the map half of that commit, not a new integration.
3. Where the pack traded one thing for another
| FTB Chunks capability | Replacement | Notes |
|---|---|---|
| Chunk claims + protection | OPAC | Server config now lives in the world save, not the pack. |
| Forceload + offline ticking | OPAC claims.forceload.offlineForceload |
Farms-vs-TPS trade is unchanged; reliability is less proven (see §5). |
| Minimap + fullscreen map | Xaero's Minimap + World Map | Now two client mods instead of one. |
| Waypoints + teleport | Xaero's Minimap | No migration path - see §4. |
| Party/team claims | OPAC's built-in party system | FTB Teams was removed, so this is the only party system now. /oparties, /opm for party chat. |
| Waystones on the map | xaeros_waystones_compatibility |
Restored; it had been removed with the maps. |
| FTB Ranks permission overrides | xaero.pac_max_claims / xaero.pac_max_forceloads |
Moot in practice: FTB Ranks was never installed. |
4. Migration runbook (server operator)
Before the update
- Take a world backup. FTB Chunks' claim data stays in the save after the mod is removed, so this backup is the rollback path.
- Have each player screenshot or export their FTB Chunks waypoints. They live client-side under
local/ftbchunks/; there is no FTB Chunks -> Xaero's converter (only JourneyMap -> Xaero tools exist). Re-entry is manual. - Capture who owned which claims/forceloads, so players have a checklist and an admin can pre-claim using OPAC server-claim mode if desired.
Cutover (one update, low-activity window)
4. Do not run FTB Chunks and OPAC side by side - two claim systems means split protection logic.
Hard cutover.
5. Start the server once with OPAC installed so it generates
world/serverconfig/openpartiesandclaims-server.toml, then stop the server.
6. Edit the generated file (it carries # Default: comments for every key) and set at minimum:
maxPlayerClaims = 500(matches the old FTB Chunks cap)maxPlayerClaimForceloads = 25(decided 2026-09-30; the stock default is lower, so leaving it alone silently removes forceloading)primaryPartySystem-> leave at the built-in default (FTB Teams is gone; do not point it atftbteams)- a decision on
claims.forceload.offlineForceload(farms while offline vs TPS) - add
claims.forceload.offlineForceloadtoplayerConfigurablePlayerConfigOptions/opConfigurablePlayerConfigOptionsif players should be able to toggle their own
- Re-claim: each player re-claims their base and re-forceloads, via the OPAC UI (
') or the Xaero's world map (right-click / drag-select).
After 8. Verify per-player forceloading actually keeps chunks ticking with the owner offline. This is the known weak point (§5). 9. Verify protection across the modded stack - especially Create contraptions, Sable ships, and fake-player automation. 10. Re-tier any rank/permission limits you were relying on.
5. Risks and open items
- OPAC force-loading reliability is the one thing that can invalidate the swap. Open upstream issues report chunks marked forceloadable but never actually loaded (#855, #927, plus #237/#528). COMMUNITY. Test before trusting; re-test on every OPAC bump. If it fails, this swap should be rolled back - forceloading is the one feature the pack cannot work around.
- OPAC is self-described beta and releases frequently (0.31.6, 2026-09-10). DOCUMENTED.
- OPAC and Xaero's are version-coupled - OPAC's README tells users to keep the Xaero's mods on their latest versions. Bump them together.
- Claim protection parity is unverified. OPAC protects vanilla plus a supported-mod list (Create is built in on Forge), and needs manual exception entries for anything else. Open reports exist for creeper explosions (#731) and modded projectiles (#758) inside claims. COMMUNITY. The pack's Apotheosis/Sophisticated/Ars Nouveau/Alex's Mobs surface needs a pass.
- Sable / Create Aeronautics. A crash with Sable contraptions was reported (#873) and is closed,
but was not re-verified against 0.31.6. COMMUNITY. Ships are not covered by plain chunk claims
under either system; the pack has no ship-claim mod. Options if that matters:
aeroclaims("Create Aeronautics: Claims", NeoForge 1.21.1, works with OPAC or FTB), orsable-protect. Note that dropping FTB Chunks does close the door onftbchunksaerospaceandCreate-Aeronautics-FTB-Chunks. - Licensing. OPAC is LGPL-3.0 - no pack conditions. Xaero's World Map and Minimap are
All Rights Reserved: because this pack is distributed from
git.ljones.meand not from CurseForge/Modrinth, the terms require an easily accessible credit link to an official Xaero page in the pack. Add one. VERIFIED (from the mods' own "Modpacks and Other" sections). side = "both"for Xaero's puts them on the server too. That buys reliable multi-world map identity and server-side map profiles, and matches the pre-b0542f9configuration, but the server then registers status effects that stop vanilla clients joining unless disabled inconfig/xaero/*. All players get mods via packwiz, so this is not expected to matter.- Vanilla-client / optional-client is actually improved for claims: OPAC's client side is optional,
so a player without it is still protected and can use
/oclaimschat commands.
6. Rollback
Re-add mods/ftb-chunks-forge.pw.toml (and the client config if the minimap default is wanted) and
packwiz refresh. FTB Chunks' claim/forceload data is untouched in the world save, so existing claims
resume. Then remove OPAC and the Xaero's mods. Keep the pre-swap world backup regardless.
Note: rolling back the FTB Quests/Teams removal is a separate, larger job - re-adding them restores the
mods but not any quest content or team progress that was discarded, unless <world>/ftbquests/ was
archived first.
7. Follow-up: removing the rest of the FTB suite
Follow-on decision (2026-09-30): drop FTB Quests, FTB Teams and FTB XMod Compat as well, leaving only FTB Backups 3 and FTB Library.
Why FTB Teams could not go on its own - FTB Quests has a hard runtime dependency on it, not just a launcher one:
| Evidence | Result |
|---|---|
FTB-Quests@1.21.1/main build.gradle |
requires('ftb-library-forge'), requires('ftb-teams-forge') |
| FTB Quests bytecode | references dev/ftb/mods/ftbteams/ in 14 classes, incl. FTBQuestsEventHandler |
| FTB Quests internals | TeamData class - quest progress is keyed per team |
The mandatory = false in FTB's neoforge.mods.toml files is launcher metadata; the bytecode
references are what actually break. FTB Quests also ships no claim-chunk task type, so nothing about
claims depended on it.
Why XMod Compat went with it: its integrations were Quests/Chunks/Ranks plus JEI/KubeJS/LuckPerms bridges. With Quests and Chunks gone there is nothing left for it to bridge.
Why Library stayed: FTB Backups 3 uses FTB Library's config/UI classes (Panel, Theme, Widget,
ConfigGroup, ConfigValue, SNBTCompoundTag) - 13 classes, and it does not bundle them, despite
declaring only neoforge in its own metadata. Library in turn references dev/architectury in 47
classes, so Architectury API stays too.
Verified before removing: FTB Library and FTB Backups 3 reference ftbteams, ftbquests and
ftbxmodcompat in 0 classes each, and nothing else in the pack references XMod Compat.
Consequences accepted: any authored FTB Quests content and per-team quest progress is discarded.
There is no longer any party system to point OPAC at, so primaryPartySystem stays at OPAC's built-in
default. The pack dropped from 9 to 5 CurseForge-sourced mods and from 149 to 146 mods.
8. Docs that need follow-up
-
Map/waypoint rescue from the old FTB data - see
analysis/FTB-XAERO-MAP-MIGRATION.mdand thetools/ftbchunks-reveal.py+tools/prune-world-to-reveal.pyscripts. Mask extraction is validated; the world-save pruning step is written and unit-tested but not yet run. -
FINDINGS.md- §3.3, §7.1, §8 rows 2-3, appendix A and appendix B updated in this change; §1's mod-count statistics were left at their earlier snapshot (a note was added). -
MODLIST-REVIEW.md§7.4 and §8 still say Open Parties and Claims is a SKIP/duplication and "Keep FTB". Stale - the swap is now the intended design. -
MODLIST-GROUPS.md/analysis/master-table.md/analysis/groups-table.mdcarry the same stale OPAC verdict. -
Not done: re-adding
xaero-train-map(wasOv2r3aVY, 1.0.0). It is unblocked again by this change and the pack has Create trains; one-line addition if wanted.