feat(pack): ship offline usernamecache to clients for Jade
Jade resolves tamed-animal owner names client-side; its Mojang profile lookup can't resolve offline-mode UUIDs and it falls back to NeoForge's UsernameCache, which the client loads from <game>/usernamecache.json. Ship that file (side = "client", installed at the game root) so migrated owners stop showing as "???". Maintain the mapping with tools/sync-usernamecache.py after new logins.
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{
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"032f0cc0-2762-33bc-9731-e6cf550f6527": "Onion4Dinner",
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"0d000554-ad3a-3719-83db-3a7fd258cd88": "ItsMeC",
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"673b1e52-3895-3d9d-ae01-daca53835e89": "xX_ShyG0D_Xx",
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"a03ea28c-ab84-339d-ac8b-dee0a152be15": "Conqueeftador",
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"c22c84e2-a8d1-3acb-bb56-32047ed1aa83": "Stirwick"
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}
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