feat(pack): ship offline usernamecache to clients for Jade
Jade resolves tamed-animal owner names client-side; its Mojang profile lookup can't resolve offline-mode UUIDs and it falls back to NeoForge's UsernameCache, which the client loads from <game>/usernamecache.json. Ship that file (side = "client", installed at the game root) so migrated owners stop showing as "???". Maintain the mapping with tools/sync-usernamecache.py after new logins.
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@@ -1087,3 +1087,8 @@ metafile = true
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file = "shaderpacks/makeup-ultra-fast-shaders.pw.toml"
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hash = "b65333a4878eecf3d220c101ae02be6e8707380156a7a02100164a865fb3a167"
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metafile = true
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[[files]]
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file = "usernamecache.pw.toml"
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hash = "8b15bf90bf87fd17378d8413ff0e2d3f4d0d2ffc5d6b0fa87e654ec99621b2fc"
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metafile = true
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