feat(perf): ship client perf defaults via Default Options, add perf mods
Pack-side half of the client performance work (analysis/client-perf/). - Add Default Options 21.1.8 (client). It copies config/defaultoptions/ options.txt and extra/** into place only when the target is absent, so player changes are never clobbered. It is also client-only. packwiz `preserve` would also land these files in this repo's server config, which matters for DistantHorizons.toml [server]/[common] and SSRD's COMMON config. - Seed provisional mid-tier defaults generated by analysis/client-perf/proposed-configs/build.py --ship: render distance 8, DH LOD radius 128 / SSAO off / 2 threads, EMF animation LOD 12, Flywheel TRI_LINEAR lighting, LambDynamicLights fast, SSRD 16 chunks, Sound Physics 16 rays / 2 bounces plus per-tick caps on noisy Create sounds. All values are unmeasured; Phase 2 (BENCH-MATRIX.md) replaces them. ModernFix dynamic_resources is held back until bench block B6 passes. - Add Sodium Extra 0.9.4, Reese's Sodium Options 2.2.4, BadOptimizations 2.4.1 and Particle Core 0.3.3 (all client-side). Their declared ranges match the pins (Sodium 0.8.13, fzzy_config, Kotlin for Forge). - Bump Puzzles Lib 21.1.62 -> 21.1.64 as a bugfix: 21.1.63 restores dropped access transformers. The event-cache change in 21.1.64 is Fabric-only.
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@@ -6,7 +6,7 @@ pack-format = "packwiz:1.1.0"
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[index]
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file = "index.toml"
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hash-format = "sha256"
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hash = "32a433d7d5bc07fc2cf3a4da8b213a94470b746290c8f82a52d37602ed5b6f12"
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hash = "50d97b070e620b4e850df2feb7a07b11bf7a90cab87efa96219a217b9586446d"
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[versions]
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minecraft = "1.21.1"
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