fix(bench): reset instance JVM settings for sessions without --jvm
apply_jvm wrote instance.cfg and never restored it, so B5-B12a in run 1 ran on B4's last set (Shenandoah, 6 GB). Within-block verdicts hold (same JVM on both sides); B7's no-shader baseline is re-run in run 2. Also: B14 spawn-count automation (b14/: fresh seeded world per run, offline-located biome sites, datapack entity counts, journaled config variants) and RESULTS-proxy.md with run-1 verdicts.
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# Bench results — proxy machine, run 1 (B0–B12a)
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**Proxy data only.** One machine (Ryzen 9 9900X / RX 7800 XT, Manjaro), not the fleet (P0 Deck,
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P1 7700K+1060, P2 6700K+1080 Ti). Run 1: 2026-10-16 22:25 → ~2026-10-17 05:00 EDT, 56 sessions
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(57 launches incl. one auto-retry), 306/309 capture windows valid. Source:
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`~/onion-bench/results/session.jsonl` (`ts >= 2026-10-16T22:24`), verdicts from
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`harness/analyze.py --baseline C1 --noise B0 --since 2026-10-16T22:24`.
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Run 2 (B4h, B7 shader rows, B12b) is in progress; B13/B14 are manual and not done.
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## Method
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- **Harness**: `harness/bench.py` + `matrix.py`. Every session is one cold launch at
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1920×1080 in headless gamescope, world restored from `bench-world-v1*.zip` (DH LODs
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pre-generated, `generatorPlan=DISABLED`), scenes driven by an in-world datapack, spectator
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camera, FTB Backups off, dedicated server stopped.
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- **Captures**: per scene 15 s warm-up + 30 s capture (S5 tour 120 s, no warm-up) × 3 reps,
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45 s settle after join. Frametimes from MangoHud; metrics = p50/p99 frametime, 1 % low
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(frametime-based), avg fps.
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- **Win rule (BENCH-MATRIX §4)**: win = median p99 improves by more than the B0 p99 spread
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AND 1 % low doesn't drop by more than the B0 1 %-low spread; loss = worse beyond either;
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else tie (ties keep the current/upstream value).
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- **Noise floor (B0, C0 × 3 sessions on S1)**: p99 spread **0.40 ms**, 1 %-low spread
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**6.6 fps** (p99 9.64 ms, 1 % low 88.3 fps).
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- **Baselines**: each variant is compared with the C1 session(s) of its own block
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(`C1@B3`, `C1@B11.baseline`, …), i.e. same JVM and same time window.
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## Highlights
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- **The shipped tuning (C1) beats upstream defaults (C0) on every scene.** C0 (B1) vs C1
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(B2), same JVM (Prism default, 8 GB):
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| Scene | p99 C0 → C1 (ms) | 1 % low C0 → C1 (fps) | avg fps C0 → C1 |
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|---|---|---|---|
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| S1 vista | 9.33 → 8.23 | 93.0 → 104.9 | 218 → 272 |
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| S2 Create floor | 3.79 → 3.22 | 218.7 → 259.8 | 694 → 975 |
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| S3 mob pen | 7.43 → 4.46 | 110.1 → 186.0 | 255 → 395 |
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| S4 airships | 2.93 → 2.44 | 298.0 → 341.3 | 789 → 1073 |
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| S5 tour | 3.47 → 2.95 | 194.2 → 223.8 | 788 → 1017 |
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Startup ("Game took"): C0 31.38 s → C1 25.36 s. Atlas: C0 4096×4096×4 → C1 4096×4096×2.
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- **Distant Horizons is the biggest single render cost.** Turning DH off (B3.dh-off) gives
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S1 p99 7.99 → 5.38 ms, 1 % low 105.5 → 144.0; S5 3.09 → 2.34 ms, 211.2 → 282.4.
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DH's LOW quality preset at C1's radius 128 (`dh-qlow`) is a **win** on S1 (−0.96 ms,
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+9.5 fps). SSAO costs 1.25 ms p99 on S1.
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- **Fresh Animations is expensive.** S3 p99 4.32 → 8.65 ms (FA) / 10.20 ms (FA +
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Extensions); 1 % low 184.6 → 104.9 / 89.0. It is opt-in (not enabled by default) — keep
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it that way and document the cost.
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- **The added performance mods earn their place.** Removing BadOptimizations, Particle Core
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or Sodium Extra each loses (Particle Core / Sodium Extra: S3 1 % low −24 / −25 fps).
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- **ModernFix `dynamic_resources` (B6)**: startup 7.6 s faster (26.32 vs 33.92 s median) and
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better frametimes with it on. Ship is gated only on the manual missing-texture check
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(see B6 row).
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## Per-block verdicts
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Numbers are p99 ms / 1 % low fps; Δ is vs the block's C1 baseline (+ = better p99).
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| Block | Change tested | Result | Verdict | Ship action |
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|---|---|---|---|---|
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| B0 | noise floor, C0 × 3 on S1 | p99 9.64 (spread 0.40), 1 % low 88.3 (spread 6.6) | — | thresholds for all blocks |
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| B1 | C0 baseline, S1–S5 | see highlights table; startup 31.38 s | reference | — |
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| B2 | C1 vs C0 | C1 wins S1–S5 (table above) | **win** | C1 stays shipped; no bisect needed |
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| B2 | C1-deck vs C1 | S1 7.08/115.0 vs 8.23/104.9 (win); S2/S4/S5 tie; S3 4.84/167.5 vs 4.46/186.0 (loss) | mixed | keep Deck tier as is (S3 loss: check `entityShadows`/particles on fleet P0) |
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| B2 | C1-high vs C1 | S1 tie; S2–S5 losses (e.g. S4 2.66/311.6 vs 2.44/341.3) | expected cost | keep High as opt-in quality tier |
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| B3 | DH radius 64 | S1 7.46/111.1 vs 7.99/105.5 (win); S5 tie | win S1 | already the Deck value; no change to C1 |
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| B3 | DH radius 192 / 256 | S1 tie (7.69/105.5, 8.07/101.5); S5 tie | tie | **decision**: on this GPU 256 (upstream) ties 128; fleet floors decide — keep 128 until fleet data |
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| B3 | DH LOW quality preset @ r128 (`dh-qlow`) | S1 7.03/115.0 vs 7.99/105.5 (+0.96, +9.5) | **win** (S1 only) | candidate for DEFAULT after an S5 run + visual check |
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| B3 | DH SSAO on | S1 9.24/95.3 (−1.25, −10.2) | loss | confirms C1 SSAO off |
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| B3 | DH threads 4 | S1 tie; S5 3.32/197.4 vs 3.09/211.2 (loss) | loss | threads stay 2 |
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| B3 | DH off (reference) | S1 5.38/144.0; S5 2.34/282.4 | — | cost reference only |
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| B4 | GC J0/J1/J2/J3 @ 6 GB, S2+S5 | S5: J0 3.07/226.8, J1 3.11/228.1 (tie), J2 3.40/216.6 (loss), J3 3.75/173.4 (loss); S2 all tie | **J0** | keep J0; heap ladder = B4h (run 2) |
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| B5 | Sable ships 0/1/4 (proxy) | S4 3.00/280.6, 3.12/261.6, 2.97/273.2 | — | ships nearly free on this GPU |
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| B5 | SSRD 32/64/128, sable-noshade (4 ships) | 3.02/265.0, 3.03/264.7, 3.11/261.9, 3.04/263.0 vs pooled C1 (−8 to −11 fps 1 % low) | loss/noise | keep C1 (SSRD 16, shading on); decay run deferred (fleet P0/P1) |
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| B6 | ModernFix dynamic_resources off vs on (C1) | S1 9.11/83.8 vs 8.48/98.6; S2 3.29/236.1 vs 3.18/264.0; startup 33.92 vs 26.32 s | dynres on **wins** | ship `modernfix-mixins.properties` **after** the manual missing-texture check |
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| B7 | shaders ×4 profiles | no-shader baseline only (S1 8.24/105.3, S2 3.21/266.9, S4 2.53/326.0) | pending run 2 | — |
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| B8 | Fresh Animations (+Ext) on S3 | 8.65/104.9 (FA), 10.20/89.0 (FA+Ext) vs 4.32/184.6 | large cost | keep opt-in; document in PLAYER-TUNING |
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| B8 | EMF animation LOD 20 / 8 (with FA) | vs C1-fa (LOD 12) 8.65/104.9: LOD 20 8.91/101.8 (tie), LOD 8 8.16/108.0 (+0.49, +3.1 → win) | LOD 8 wins under FA | optional: LOD 8 for FA users (PLAYER-TUNING note) |
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| B8 | LambDynamicLights fancy / fastest | 4.41/181.8, 4.35/187.7 vs 4.32/184.6 | tie | keep C1 `fast` |
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| B9 | Flywheel light flat / smooth (S2) | 3.45/246.6 (tie), 3.46/238.9 (−8.6, loss) vs 3.44/247.5 | tie/loss | keep C1 TRI_LINEAR |
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| B10 | Sound Physics rays up / strict / no caps (S2s) | 3.69/216.2 (loss), 3.58/233.7 (tie), 3.64/216.9 (loss) vs 3.52/237.6 | loss/tie | keep C1 |
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| B11 | Sodium 3 builder threads, blend 0/2, mipmaps 4 | all losses except blend 2 (S5 tie); e.g. mip4 S1 8.82/97.6 vs 8.12/104.2 | loss/tie | keep C1 |
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| B12a | remove BadOptimizations / Particle Core / Sodium Extra | each loses ≥1 scene (e.g. S3 3.93/205.3, 4.63/188.4, 4.61/187.5 vs 3.87/212.5) | keep all | no change |
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| B4h, B7 shader rows, B12b | heap ladder, shader profiles, trial mods | — | **pending run 2** | — |
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| B13, B14 | spark profile; spawn-tuning counts | — | **pending (manual)** | — |
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## Caveats
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- **Single proxy machine.** Fleet machines (P0–P2) were unreachable; the fleet fps floors
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(P0 1 % low ≥ 30, P1/P2 ≥ 60) don't map to a 7800 XT — every verdict here is relative.
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B2's "C1 wins on ≥ 2 machines" gate is satisfied on one machine only.
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- **This GPU hides render costs.** Airships (B5), Flywheel lighting and DH radius are cheap
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here; the fleet's older GPUs may rank them differently. B5 decay is deferred to P0/P1.
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- **GPU clocks unpinned** (amdgpu DPM `auto`, no root); every row carries `gpu_dpm_auto`.
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- **JVM differed between block groups (harness bug).** B0–B3 ran Prism's default args at
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8 GB; B4 set each GC at 6 GB; `bench.py` never restored `instance.cfg`, so **B5–B12a all
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ran on J3 Shenandoah, 6 GB**. Every verdict compares sessions inside one block (same JVM),
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so verdicts stand, but absolute numbers aren't comparable across those groups and the B0
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noise floor was measured under the other JVM.
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- **One crash**: B10 `spr-nocap`, first attempt — `OutOfMemoryError: Ran out of memory
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reading level data` after an unusually slow (~1.5 min) resource load, on the leaked
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Shenandoah/6 GB JVM. The automatic retry was clean.
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- Single sessions per variant (except B0/B6, 3 each); 3 reps per scene per session.
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@@ -0,0 +1,169 @@
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# B14: spawn-tuning measurement
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`b14.py` automates SPAWN-TUNING.md §B14. It compares the upstream spawn defaults with the
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shipped partial files (`d80f85b`, `8e8483d`: `alexsmobs-common.toml`, `fowlplay.json5`,
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`crittersandcompanions-common.json5`). Each comparison stands still for 10 minutes at a
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river, a jungle and a warm ocean, and counts entities within 128 blocks.
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It reuses `../bench.py` as a module: `launch`, `kill_client`, `LogTail`, `monitor`, the
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`Journal` / `restore_pending` crash-safe restore, `apply_pins`, `apply_dh`, and
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`zip_world_root`. It needs nothing beyond the Python 3 standard library.
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## Loop
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```sh
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cd analysis/client-perf/harness
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python3 b14/b14.py run --config defaults --dry-run # world, config plan, datapack
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python3 b14/b14.py run --config defaults # ~32 min, all three biomes
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python3 b14/b14.py run --config shipped
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python3 b14/b14.py summary # SPAWN-TUNING §B14 verdict
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```
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- `--biome river,jungle,warm_ocean` (default `all`) runs the sites in that order in one
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launch.
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- `--minutes 10` (default) sets the stay at each site.
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- Repeating runs (for example two of each config, interleaved
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defaults → shipped → defaults → shipped) gives medians. The summary takes the median
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across runs.
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- Results go to `~/onion-bench/results/b14.jsonl`. Each count line is a `b14_count` row,
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and each launch is a `b14_session` row (outcome, config check, git/mods hash, sites,
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archived log at `results/logs/session-<sid>.log`).
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- `b14.py restore` (or `bench.py restore`, which uses the same journal) undoes a
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hard-killed run.
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- `b14.py parse LOG` prints the count rows found in any archived log.
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The script refuses to start in these cases:
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- a restore journal is pending;
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- a bench client is running;
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- any `matrix.py run`, `bench.py session` or other `b14.py run` process exists. It shares
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the OnionBench instance with the matrix, so **never run it while the matrix runs.**
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## Design
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### Throwaway world `saves/onionspawn`, one per run
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- It contains only the bench world's `level.dat` (seed `onionbench`, gamerules, datapack
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list), the `onion-bench` datapack (it has no load or tick tags) and `serverconfig/`.
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- It has no `region/`, `entities/` or `data/` (no forceloads, no DH database). Every chunk
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around a site is therefore generated during the run, under the config being measured.
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That covers both kinds of spawning: the initial creatures placed at world generation
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and natural spawning.
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- The seed is the same, so the terrain is identical between runs. The world is journaled
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as a `tree` entry and deleted on restore. The bench world `saves/onionbench` is never
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touched.
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### Sites are pre-located offline (`b14.py locate`)
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`/locate biome` can't be used from a datapack. Functions run with suppressed output, and
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`execute store` only captures the distance, not the coordinates.
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So `locate` parses the overworld region files in `bench-world-v1.zip` with a small NBT
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reader (`nbt.py`):
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- It reads each chunk's biome palette at the surface, using the `MOTION_BLOCKING_NO_LEAVES`
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heightmap in full chunks and `WORLD_SURFACE_WG` in proto chunks.
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- For each target biome it picks the chunk whose 5×5 neighbourhood has the largest share
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of that biome.
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- Sites must be at least 192 blocks from the world spawn and the saved player position
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(spawn chunks and the first-load area stay outside the 128-block count sphere), and at
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least 320 blocks from each other (the count spheres don't overlap).
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Biomes depend only on the seed, so the coordinates are valid for any world with this seed
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and mod set. They are committed in `sites.json` (from zip sha256
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`144caf5f…`, seed −306676217):
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| biome | x y z | biome at site | share in 5×5 chunks |
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|---|---|---|---|
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| river | 904 63 88 | minecraft:river | 0.37 |
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| jungle | −8 107 −201 | minecraft:jungle | 0.52 |
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| warm_ocean | −200 63 56 | minecraft:warm_ocean | 0.75 |
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Every count line carries `biome_ok`, an in-game `execute if biome` check at the player's
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feet (`minecraft:river`, `#minecraft:is_jungle`, `minecraft:warm_ocean`). If the
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regenerated terrain doesn't match the offline lookup, the summary marks that biome
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invalid instead of silently measuring the wrong place.
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### Config variants (journaled, bench instance only)
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- `defaults` deletes the three files. Each mod regenerates its upstream defaults on load
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(the same as "these three config files removed" in SPAWN-TUNING). They aren't in
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`config/defaultoptions/extra/`, so Default Options can't put them back.
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- `shipped` writes `git show <rev>:config/<file>` (default `HEAD`), meaning the committed
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partials, not the working tree's boot re-saves.
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- After the run, and before the restore, the files the mods re-saved are read back and
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checked against the expected values. A mismatch fails the run (`config_check.ok=false`),
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and the summary ignores that run. The expected upstream defaults were verified from the
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jars:
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- Alex's Mobs: the `# Default:` comments in its re-saved TOML: gazelle 40, capuchin 28,
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elephant 30, straddler 70, rocky roller 60, underminer 50, blobfish 30,
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mudskipper 28, caiman 29.
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- Fowl Play: `FPConfig.<init>` bytecode: duck 4/max 6, goose 4/4, gull 5/8,
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sparrow 20/6.
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- Critters and Companions: `CACCommonConfig$SpawningConfig.<init>`: sea bunny warm
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ocean 32 (max 4), other oceans 16; leaf insect jungle 14, forest 6; dragonfly lush 10.
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### Datapack (`saves/onionspawn/datapacks/b14-autoplan`, pack_format 48)
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- **Start-up:** a load tag polls once a second until a player exists. Then it pins the
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rules that matter for spawning:
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- `gamemode creative` (it counts for spawning and despawning, where spectators don't,
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and the player can't die);
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- `doMobSpawning true`;
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- the daylight, weather, patrol, trader, insomnia and warden rules;
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- time 6000 and clear weather.
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- **Per site:**
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1. Teleport above the site.
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2. 5 s later: clear a 3×3×3 pocket, put a barrier at y−1 (a platform over water), and
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teleport onto it.
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3. Count at t=0 (+10 s), then every 60 s up to t=10. Each count re-asserts the barrier
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and the teleport, so the player never drifts.
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- **Each count** runs `execute store result score #<alias> b14 if entity
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@e[type=<id>,distance=..128]` as the player, for the 22 tuned species and 10 vanilla
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spot-check species. It also stores:
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- `total` = `@e[type=!player,distance=..128]`, as SPAWN-TUNING defines it;
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- `nonitem`, which also excludes items and XP orbs;
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- `tuned`, the sum of the tuned species.
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- **Output:** a `tellraw` prints one line, which the client logs as `[System] [CHAT]`:
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`B14 <sid> <biome> t=<min> biome_ok=1 total=N nonitem=N tuned=N alexsmobs:gazelle=N ...`.
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- **Errors:** `Failed to load function b14:` in the log (an unknown entity id makes the
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whole function unloadable) aborts the run as `datapack_error`.
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### Entity ids
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All are checked against the jars in the bench instance. Each has an `entity.<mod>.<name>`
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lang key, and is either in the mod's registry class strings (`CACEntities`) or has a
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`loot_table/entities/<name>.json`.
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||||||
|
- **Alex's Mobs** (`alexsmobs-1.22.17`): `gazelle`, `capuchin_monkey`, `elephant`,
|
||||||
|
`straddler`, `rocky_roller`, `underminer`, `blobfish`, `mudskipper`, `caiman`.
|
||||||
|
- **Fowl Play** (`fowlplay-1.2.3`): `duck`, `goose`, `gull`, `sparrow`.
|
||||||
|
- **Critters and Companions** (`crittersandcompanions 2.7.0`): `leaf_insect`, `sea_bunny`,
|
||||||
|
`dragonfly`, `ladybug`, `stag_beetle`, `roly_poly`, `snail`, `stick_bug`, `weevil`.
|
||||||
|
|
||||||
|
### Verdict (`summary`, SPAWN-TUNING §B14)
|
||||||
|
- **Per biome**, using the final count (t = minutes):
|
||||||
|
- **keep** if the median `total` drops under shipped *and* no tuned species that
|
||||||
|
appeared at any minute under defaults is absent under shipped;
|
||||||
|
- **back off** (listing the species) if one disappears;
|
||||||
|
- **no drop** otherwise.
|
||||||
|
- **Warnings:** `rare_warn` flags species whose shipped maximum is under 25 % of the
|
||||||
|
defaults maximum (when defaults saw at least 4). `vanilla_gone` flags cows or sheep
|
||||||
|
that vanished.
|
||||||
|
- **Overall:** `keep` only if all three biomes keep.
|
||||||
|
- **Excluded runs:** runs with a failed config check or a non-ok outcome are ignored. A
|
||||||
|
biome with `biome_ok != 1` is `invalid`.
|
||||||
|
|
||||||
|
## Manual prep and limits
|
||||||
|
- **Prep:** nothing beyond what's committed. `sites.json` is already generated. Re-run
|
||||||
|
`b14.py locate --out b14/sites.json` only if the seed, the source zip or the
|
||||||
|
biome-affecting mods (Terralith, Tectonic) change.
|
||||||
|
- **Thin biome coverage:** the source world has only about 2300 chunks with final biomes,
|
||||||
|
so the river and jungle patches are small (37 % and 52 % of the 5×5 neighbourhood). The
|
||||||
|
128-block count sphere also covers neighbouring biomes. This is the same for both
|
||||||
|
configs, but it lowers the absolute counts.
|
||||||
|
- **Better sites (optional):** on `~/onion-bench/server-bench` (seed `onionbench`), run
|
||||||
|
`/locate biome minecraft:river` (and jungle, warm_ocean), check the share around each
|
||||||
|
result, and put the coordinates into `sites.json` by hand. The `y` value is the first
|
||||||
|
free block above the surface or the water.
|
||||||
|
- **Jungle site from a proto chunk:** its `y` is the height before trees are placed. The
|
||||||
|
3×3×3 air pocket keeps a tree from burying the player, and `biome_ok` still guards the
|
||||||
|
biome.
|
||||||
|
- **Hostile mobs in `total`:** difficulty stays as in `level.dat` (normal), so hostiles
|
||||||
|
from caves within 128 blocks count toward `total`. `tuned` and `nonitem` are recorded
|
||||||
|
separately for reading the result.
|
||||||
|
- **Machine:** this is proxy-machine data (singleplayer, simulation distance 8 pinned).
|
||||||
|
Spawning is server logic, so the GPU doesn't matter, but CPU load does affect chunk
|
||||||
|
generation speed.
|
||||||
@@ -0,0 +1,855 @@
|
|||||||
|
#!/usr/bin/env python3
|
||||||
|
"""B14 spawn-tuning measurement (SPAWN-TUNING.md §B14), automated.
|
||||||
|
|
||||||
|
b14.py locate [--zip bench-world-v1.zip] [--out sites.json] # offline, once
|
||||||
|
b14.py run --config {defaults,shipped} [--biome river,jungle,warm_ocean]
|
||||||
|
[--minutes 10] [--dry-run]
|
||||||
|
b14.py summary [--file ~/onion-bench/results/b14.jsonl]
|
||||||
|
b14.py parse LOG # debug: count lines
|
||||||
|
b14.py restore # = bench.py restore
|
||||||
|
|
||||||
|
One `run` = one client launch into a throwaway world `saves/onionspawn` that holds only
|
||||||
|
the bench world's level.dat (seed `onionbench`, gamerules, datapack list), so every
|
||||||
|
chunk around the sites is generated fresh under the config being measured. A generated
|
||||||
|
datapack sets doMobSpawning true + Creative, parks the player on a barrier block at each
|
||||||
|
pre-located site (sites.json), and every 60 s prints a parsable chat line
|
||||||
|
`B14 <sid> <biome> t=<min> biome_ok=1 total=N <entity id>=N ...` counted within 128
|
||||||
|
blocks. The spawn config variant is journaled through bench.Journal, so `bench.py
|
||||||
|
restore` undoes a hard-killed run. Stdlib only.
|
||||||
|
"""
|
||||||
|
import argparse
|
||||||
|
import json
|
||||||
|
import os
|
||||||
|
import re
|
||||||
|
import signal
|
||||||
|
import statistics
|
||||||
|
import subprocess
|
||||||
|
import sys
|
||||||
|
import time
|
||||||
|
import zipfile
|
||||||
|
from pathlib import Path
|
||||||
|
|
||||||
|
HERE = Path(__file__).resolve().parent
|
||||||
|
sys.path.insert(0, str(HERE))
|
||||||
|
sys.path.insert(0, str(HERE.parent))
|
||||||
|
import bench # noqa: E402 (harness module: launch, Journal, LogTail, monitor, ...)
|
||||||
|
import nbt # noqa: E402
|
||||||
|
|
||||||
|
WORLD = "onionspawn"
|
||||||
|
PACK = "b14-autoplan"
|
||||||
|
SITES_FILE = HERE / "sites.json"
|
||||||
|
SOURCE_ZIP = bench.BENCH / "worlds" / "bench-world-v1.zip"
|
||||||
|
RESULTS_FILE = bench.RESULTS / "b14.jsonl"
|
||||||
|
|
||||||
|
# The three shipped partial files (d80f85b, 8e8483d). `defaults` deletes them so each mod
|
||||||
|
# regenerates its upstream defaults; `shipped` writes the committed partials.
|
||||||
|
SPAWN_FILES = ["alexsmobs-common.toml", "fowlplay.json5", "crittersandcompanions-common.json5"]
|
||||||
|
|
||||||
|
# Tuned species (verified against the jars' lang keys + registries, see README).
|
||||||
|
TUNED = [
|
||||||
|
("am_gazelle", "alexsmobs:gazelle"),
|
||||||
|
("am_capuchin", "alexsmobs:capuchin_monkey"),
|
||||||
|
("am_elephant", "alexsmobs:elephant"),
|
||||||
|
("am_straddler", "alexsmobs:straddler"),
|
||||||
|
("am_rocky_roller", "alexsmobs:rocky_roller"),
|
||||||
|
("am_underminer", "alexsmobs:underminer"),
|
||||||
|
("am_blobfish", "alexsmobs:blobfish"),
|
||||||
|
("am_mudskipper", "alexsmobs:mudskipper"),
|
||||||
|
("am_caiman", "alexsmobs:caiman"),
|
||||||
|
("fp_duck", "fowlplay:duck"),
|
||||||
|
("fp_goose", "fowlplay:goose"),
|
||||||
|
("fp_gull", "fowlplay:gull"),
|
||||||
|
("fp_sparrow", "fowlplay:sparrow"),
|
||||||
|
("cac_leaf_insect", "crittersandcompanions:leaf_insect"),
|
||||||
|
("cac_sea_bunny", "crittersandcompanions:sea_bunny"),
|
||||||
|
("cac_dragonfly", "crittersandcompanions:dragonfly"),
|
||||||
|
("cac_ladybug", "crittersandcompanions:ladybug"),
|
||||||
|
("cac_stag_beetle", "crittersandcompanions:stag_beetle"),
|
||||||
|
("cac_roly_poly", "crittersandcompanions:roly_poly"),
|
||||||
|
("cac_snail", "crittersandcompanions:snail"),
|
||||||
|
("cac_stick_bug", "crittersandcompanions:stick_bug"),
|
||||||
|
("cac_weevil", "crittersandcompanions:weevil"),
|
||||||
|
]
|
||||||
|
# Vanilla spot-check (SPAWN-TUNING: "cows, sheep still spawn normally") + biome natives.
|
||||||
|
VANILLA = [
|
||||||
|
("mc_cow", "minecraft:cow"), ("mc_sheep", "minecraft:sheep"), ("mc_pig", "minecraft:pig"),
|
||||||
|
("mc_chicken", "minecraft:chicken"), ("mc_parrot", "minecraft:parrot"),
|
||||||
|
("mc_ocelot", "minecraft:ocelot"), ("mc_tropical_fish", "minecraft:tropical_fish"),
|
||||||
|
("mc_cod", "minecraft:cod"), ("mc_squid", "minecraft:squid"),
|
||||||
|
("mc_dolphin", "minecraft:dolphin"),
|
||||||
|
]
|
||||||
|
# Species SPAWN-TUNING §B14 names as the point of each biome (reported first).
|
||||||
|
FOCUS = {
|
||||||
|
"river": ["fowlplay:duck", "fowlplay:gull"],
|
||||||
|
"jungle": ["alexsmobs:capuchin_monkey", "crittersandcompanions:leaf_insect"],
|
||||||
|
"warm_ocean": ["crittersandcompanions:sea_bunny"],
|
||||||
|
}
|
||||||
|
BIOMES = {
|
||||||
|
"river": {"match": {"minecraft:river"}, "check": "minecraft:river"},
|
||||||
|
"jungle": {"match": {"minecraft:jungle", "minecraft:sparse_jungle",
|
||||||
|
"minecraft:bamboo_jungle"}, "check": "#minecraft:is_jungle"},
|
||||||
|
"warm_ocean": {"match": {"minecraft:warm_ocean"}, "check": "minecraft:warm_ocean"},
|
||||||
|
}
|
||||||
|
|
||||||
|
# Upstream defaults of the keys we check after load (SPAWN-TUNING "default -> new").
|
||||||
|
EXPECT_DEFAULTS = {
|
||||||
|
"alexsmobs-common.toml": {
|
||||||
|
"gazelleSpawnWeight": 40, "capuchinMonkeySpawnWeight": 28, "elephantSpawnWeight": 30,
|
||||||
|
"straddlerSpawnWeight": 70, "rockyRollerSpawnWeight": 60, "underminerSpawnWeight": 50,
|
||||||
|
"blobfishSpawnWeight": 30, "mudskipperSpawnWeight": 28, "caimanSpawnWeight": 29},
|
||||||
|
"fowlplay.json5": {
|
||||||
|
"duckSpawnWeight": 4, "duckMaxGroupSize": 6, "gooseSpawnWeight": 4,
|
||||||
|
"gooseMaxGroupSize": 4, "gullSpawnWeight": 5, "gullMaxGroupSize": 8,
|
||||||
|
"sparrowSpawnWeight": 20, "sparrowMaxGroupSize": 6},
|
||||||
|
"crittersandcompanions-common.json5": {
|
||||||
|
"sea_bunny@minecraft:warm_ocean": 32, "leaf_insect@#c:is_jungle": 14,
|
||||||
|
"leaf_insect@#c:is_forest": 6, "dragonfly@#c:is_lush": 10},
|
||||||
|
}
|
||||||
|
|
||||||
|
COUNT_RE = re.compile(r"\bB14 (?P<sid>b14-\d+) (?P<biome>[a-z_]+) t=(?P<t>\d+) (?P<rest>.*)$")
|
||||||
|
DONE_RE = re.compile(r"B14_DONE (b14-\d+)")
|
||||||
|
FUNC_FAIL_RE = re.compile(r"Failed to load function b14:|Unknown function b14:")
|
||||||
|
|
||||||
|
|
||||||
|
def log(msg):
|
||||||
|
print(f"[b14] {msg}", flush=True)
|
||||||
|
|
||||||
|
|
||||||
|
# ---------------------------------------------------------------- config variants
|
||||||
|
|
||||||
|
def shipped_texts(rev="HEAD", repo=bench.REPO):
|
||||||
|
out = {}
|
||||||
|
for name in SPAWN_FILES:
|
||||||
|
r = subprocess.run(["git", "-C", str(repo), "show", f"{rev}:config/{name}"],
|
||||||
|
capture_output=True, text=True)
|
||||||
|
if r.returncode != 0:
|
||||||
|
raise RuntimeError(f"git show {rev}:config/{name} failed: {r.stderr.strip()}")
|
||||||
|
out[name] = r.stdout
|
||||||
|
return out
|
||||||
|
|
||||||
|
|
||||||
|
def render_variant(config, shipped):
|
||||||
|
"""{file name: text to write, or None = delete (mod regenerates defaults)}."""
|
||||||
|
if config == "defaults":
|
||||||
|
return {name: None for name in SPAWN_FILES}
|
||||||
|
if config == "shipped":
|
||||||
|
return {name: shipped[name] for name in SPAWN_FILES}
|
||||||
|
raise ValueError(f"unknown config {config!r}")
|
||||||
|
|
||||||
|
|
||||||
|
def _cac_weight(text, mob, spec):
|
||||||
|
m = re.search(rf'"?{re.escape(mob)}"?\s*:\s*\[(.*?)\]', text, re.S)
|
||||||
|
if not m:
|
||||||
|
return None
|
||||||
|
for entry in m.group(1).split("}"):
|
||||||
|
if f'"{spec}"' in entry:
|
||||||
|
w = re.search(r'"?weight"?\s*:\s*(-?\d+)', entry)
|
||||||
|
return int(w.group(1)) if w else None
|
||||||
|
return None
|
||||||
|
|
||||||
|
|
||||||
|
def extract_values(name, text, keys):
|
||||||
|
"""Values of `keys` from a partial or mod-re-saved spawn file (None = absent)."""
|
||||||
|
out = {}
|
||||||
|
for k in keys:
|
||||||
|
if name.endswith(".toml"):
|
||||||
|
m = re.search(rf"^\s*{re.escape(k)}\s*=\s*(-?\d+)", text, re.M)
|
||||||
|
out[k] = int(m.group(1)) if m else None
|
||||||
|
elif "@" in k:
|
||||||
|
mob, spec = k.split("@", 1)
|
||||||
|
out[k] = _cac_weight(text, mob, spec)
|
||||||
|
else:
|
||||||
|
m = re.search(rf'"?{re.escape(k)}"?\s*:\s*(-?\d+)', text)
|
||||||
|
out[k] = int(m.group(1)) if m else None
|
||||||
|
return out
|
||||||
|
|
||||||
|
|
||||||
|
def expected_values(config, shipped):
|
||||||
|
if config == "defaults":
|
||||||
|
return {n: dict(v) for n, v in EXPECT_DEFAULTS.items()}
|
||||||
|
return {n: extract_values(n, shipped[n], EXPECT_DEFAULTS[n]) for n in SPAWN_FILES}
|
||||||
|
|
||||||
|
|
||||||
|
def check_config(game, config, shipped):
|
||||||
|
"""Compare what the mods re-saved after load with what the variant should produce."""
|
||||||
|
want = expected_values(config, shipped)
|
||||||
|
got, mismatch = {}, []
|
||||||
|
for name in SPAWN_FILES:
|
||||||
|
p = Path(game) / "config" / name
|
||||||
|
if not p.is_file() and config == "defaults":
|
||||||
|
got[name] = dict(want[name]) # never written: the mod ran on its defaults
|
||||||
|
continue
|
||||||
|
text = p.read_text(errors="replace") if p.is_file() else ""
|
||||||
|
got[name] = extract_values(name, text, want[name])
|
||||||
|
for k, v in want[name].items():
|
||||||
|
if got[name][k] != v:
|
||||||
|
mismatch.append(f"{name}:{k} want {v} got {got[name][k]}")
|
||||||
|
return {"ok": not mismatch, "mismatch": mismatch, "values": got}
|
||||||
|
|
||||||
|
|
||||||
|
def apply_spawn_config(game, journal, files):
|
||||||
|
for name, text in files.items():
|
||||||
|
rel = f"config/{name}"
|
||||||
|
journal.backup_file(rel)
|
||||||
|
p = Path(game) / rel
|
||||||
|
if text is None:
|
||||||
|
if p.exists():
|
||||||
|
p.unlink()
|
||||||
|
else:
|
||||||
|
p.write_text(text)
|
||||||
|
|
||||||
|
|
||||||
|
def config_diff(game, files, shipped):
|
||||||
|
"""Key-level plan of the config change (for --dry-run): checked keys now -> after."""
|
||||||
|
out = []
|
||||||
|
for name, text in files.items():
|
||||||
|
p = Path(game) / "config" / name
|
||||||
|
cur = p.read_text(errors="replace") if p.is_file() else None
|
||||||
|
keys = EXPECT_DEFAULTS[name]
|
||||||
|
now = extract_values(name, cur, keys) if cur else {}
|
||||||
|
if text is None:
|
||||||
|
out.append(f"--- config/{name}: DELETE ({len(cur)} bytes now)" if cur
|
||||||
|
else f"--- config/{name}: DELETE (absent now)")
|
||||||
|
out.append(" mod regenerates upstream defaults on load")
|
||||||
|
after = keys
|
||||||
|
else:
|
||||||
|
out.append(f"--- config/{name}: WRITE shipped partial ({len(text)} bytes)")
|
||||||
|
after = extract_values(name, shipped[name], keys)
|
||||||
|
for k in keys:
|
||||||
|
mark = "" if now.get(k) == after[k] else " <- changes"
|
||||||
|
out.append(f" {k}: {now.get(k)} -> {after[k]}{mark}")
|
||||||
|
if text is not None:
|
||||||
|
out.extend(" | " + ln for ln in text.splitlines())
|
||||||
|
return "\n".join(out)
|
||||||
|
|
||||||
|
|
||||||
|
# ---------------------------------------------------------------- datapack
|
||||||
|
|
||||||
|
def _score(name):
|
||||||
|
return {"score": {"name": f"#{name}", "objective": "b14"}}
|
||||||
|
|
||||||
|
|
||||||
|
def count_function():
|
||||||
|
lines = ["# B14 entity counts around the executing position (the player)",
|
||||||
|
"scoreboard players set #tuned b14 0"]
|
||||||
|
for alias, eid in TUNED + VANILLA:
|
||||||
|
lines.append(f"execute store result score #{alias} b14 "
|
||||||
|
f"if entity @e[type={eid},distance=..128]")
|
||||||
|
for alias, _ in TUNED:
|
||||||
|
lines.append(f"scoreboard players operation #tuned b14 += #{alias} b14")
|
||||||
|
lines.append("execute store result score #total b14 "
|
||||||
|
"if entity @e[type=!minecraft:player,distance=..128]")
|
||||||
|
lines.append("execute store result score #nonitem b14 if entity "
|
||||||
|
"@e[type=!minecraft:player,type=!minecraft:item,"
|
||||||
|
"type=!minecraft:experience_orb,distance=..128]")
|
||||||
|
return "\n".join(lines) + "\n"
|
||||||
|
|
||||||
|
|
||||||
|
def tellraw(sid, biome, t):
|
||||||
|
parts = ["", {"text": f"B14 {sid} {biome} t={t} biome_ok="}, _score("biome_ok")]
|
||||||
|
for key, alias in [("total", "total"), ("nonitem", "nonitem"), ("tuned", "tuned")]:
|
||||||
|
parts += [{"text": f" {key}="}, _score(alias)]
|
||||||
|
for alias, eid in TUNED + VANILLA:
|
||||||
|
parts += [{"text": f" {eid}="}, _score(alias)]
|
||||||
|
return "tellraw @a " + json.dumps(parts, separators=(",", ":"))
|
||||||
|
|
||||||
|
|
||||||
|
def build_timeline(sid, sites, minutes, settle_s, arrive_s=10, gen_s=5):
|
||||||
|
"""[(commands, delay_ticks_to_next)] for the unrolled plan."""
|
||||||
|
ns = f"b14:{sid}"
|
||||||
|
tl = []
|
||||||
|
for biome, s in sites:
|
||||||
|
x, y, z = s["x"], s["y"], s["z"]
|
||||||
|
pos = f"{x + 0.5} {y} {z + 0.5}"
|
||||||
|
# proto-chunk sites come from the pre-feature heightmap: clear a 3x3x3 pocket in
|
||||||
|
# case a tree landed on the column, then stand on a barrier (also over water).
|
||||||
|
hold = [f"fill {x - 1} {y} {z - 1} {x + 1} {y + 2} {z + 1} minecraft:air",
|
||||||
|
f"setblock {x} {y - 1} {z} minecraft:barrier",
|
||||||
|
f"execute in minecraft:overworld run tp @a {pos} 0 0"]
|
||||||
|
tl.append(([f"execute in minecraft:overworld run tp @a {x + 0.5} {y + 2} {z + 0.5} 0 0"],
|
||||||
|
gen_s * 20))
|
||||||
|
tl.append((hold + [f"say B14_ARRIVE {sid} {biome} {x} {y} {z}"], arrive_s * 20))
|
||||||
|
for t in range(minutes + 1):
|
||||||
|
cmds = hold + [
|
||||||
|
f"execute as @a[limit=1] at @s run function {ns}/count",
|
||||||
|
f"execute as @a[limit=1] at @s store success score #biome_ok b14 "
|
||||||
|
f"if biome ~ ~ ~ {BIOMES[biome]['check']}",
|
||||||
|
tellraw(sid, biome, t)]
|
||||||
|
tl.append((cmds, 1200 if t < minutes else 20))
|
||||||
|
tl.append(([f"say B14_DONE {sid}"], 0))
|
||||||
|
return tl
|
||||||
|
|
||||||
|
|
||||||
|
def plan_seconds(n_sites, minutes, settle_s, arrive_s=10, gen_s=5):
|
||||||
|
return settle_s + n_sites * (gen_s + arrive_s + minutes * 60 + 1)
|
||||||
|
|
||||||
|
|
||||||
|
def generate_datapack(sid, sites, minutes, settle_s):
|
||||||
|
"""{relative path: text}; namespace b14, functions under b14:<sid>/."""
|
||||||
|
ns, holder = f"b14:{sid}", "#armed"
|
||||||
|
base = f"data/b14/function/{sid}"
|
||||||
|
files = {
|
||||||
|
"pack.mcmeta": json.dumps({"pack": {
|
||||||
|
"pack_format": 48,
|
||||||
|
"description": f"Onion B14 spawn plan {sid} (generated by b14.py; "
|
||||||
|
f"throwaway world)"}}) + "\n",
|
||||||
|
"data/minecraft/tags/function/load.json": json.dumps({"values": [f"{ns}/load"]}) + "\n",
|
||||||
|
f"{base}/load.mcfunction":
|
||||||
|
"scoreboard objectives add b14 dummy\n"
|
||||||
|
f"execute unless score {holder} b14 matches 1.. run schedule function {ns}/poll 20t\n",
|
||||||
|
f"{base}/poll.mcfunction":
|
||||||
|
f"execute if entity @a run function {ns}/begin\n"
|
||||||
|
f"execute unless entity @a run schedule function {ns}/poll 20t\n",
|
||||||
|
f"{base}/begin.mcfunction":
|
||||||
|
f"scoreboard players set {holder} b14 1\n"
|
||||||
|
# Creative: counts as a spawning/despawning player (spectators don't), and
|
||||||
|
# can't die. Every rule that changes spawning is pinned, not inherited.
|
||||||
|
"gamemode creative @a\n"
|
||||||
|
"gamerule doMobSpawning true\n"
|
||||||
|
"gamerule doDaylightCycle false\n"
|
||||||
|
"gamerule doWeatherCycle false\n"
|
||||||
|
"gamerule doPatrolSpawning false\n"
|
||||||
|
"gamerule doTraderSpawning false\n"
|
||||||
|
"gamerule doInsomnia false\n"
|
||||||
|
"gamerule doWardenSpawning false\n"
|
||||||
|
"time set 6000\n"
|
||||||
|
"weather clear\n"
|
||||||
|
f"say B14_PLAN {sid} begin\n"
|
||||||
|
f"schedule function {ns}/step0 {max(1, settle_s * 20)}t\n",
|
||||||
|
f"{base}/count.mcfunction": count_function(),
|
||||||
|
}
|
||||||
|
tl = build_timeline(sid, sites, minutes, settle_s)
|
||||||
|
for i, (cmds, delay) in enumerate(tl):
|
||||||
|
body = list(cmds)
|
||||||
|
if delay > 0 and i + 1 < len(tl):
|
||||||
|
body.append(f"schedule function {ns}/step{i + 1} {delay}t")
|
||||||
|
files[f"{base}/step{i}.mcfunction"] = "\n".join(body) + "\n"
|
||||||
|
return files
|
||||||
|
|
||||||
|
|
||||||
|
# ---------------------------------------------------------------- world
|
||||||
|
|
||||||
|
def world_members(zip_path):
|
||||||
|
"""Members copied into the throwaway world: level.dat, the bench datapack (it is in
|
||||||
|
level.dat's enabled list; no load/tick tags) and serverconfig/. No chunks/entities/
|
||||||
|
data/ (forceloads, DH db) so every chunk is generated under the measured config."""
|
||||||
|
prefix = bench.zip_world_root(zip_path)
|
||||||
|
with zipfile.ZipFile(zip_path) as z:
|
||||||
|
names = z.namelist()
|
||||||
|
keep = []
|
||||||
|
for n in names:
|
||||||
|
rel = n[len(prefix):]
|
||||||
|
if n.endswith("/") or not n.startswith(prefix):
|
||||||
|
continue
|
||||||
|
if rel == "level.dat" or rel.startswith(("datapacks/onion-bench/", "serverconfig/")):
|
||||||
|
keep.append((n, rel))
|
||||||
|
if not any(rel == "level.dat" for _, rel in keep):
|
||||||
|
raise ValueError(f"{zip_path}: no level.dat")
|
||||||
|
return keep
|
||||||
|
|
||||||
|
|
||||||
|
def build_world(game, journal, zip_path, files):
|
||||||
|
root = Path(game) / "saves" / WORLD
|
||||||
|
if root.exists():
|
||||||
|
raise ValueError(f"{root} exists (stale B14 world?) - run `b14.py restore` or remove it")
|
||||||
|
members = world_members(zip_path)
|
||||||
|
journal.record({"op": "tree", "path": f"saves/{WORLD}"})
|
||||||
|
with zipfile.ZipFile(zip_path) as z:
|
||||||
|
for n, rel in members:
|
||||||
|
dst = root / rel
|
||||||
|
dst.parent.mkdir(parents=True, exist_ok=True)
|
||||||
|
dst.write_bytes(z.read(n))
|
||||||
|
write_pack(root, files)
|
||||||
|
return root
|
||||||
|
|
||||||
|
|
||||||
|
def write_pack(world_root, files):
|
||||||
|
d = Path(world_root) / "datapacks" / PACK
|
||||||
|
for rel, text in files.items():
|
||||||
|
p = d / rel
|
||||||
|
p.parent.mkdir(parents=True, exist_ok=True)
|
||||||
|
p.write_text(text)
|
||||||
|
|
||||||
|
|
||||||
|
# ---------------------------------------------------------------- locate (offline)
|
||||||
|
|
||||||
|
# Chunk statuses whose biome palette is final (before "biomes" it is a placeholder).
|
||||||
|
BIOME_STATUSES = {"biomes", "noise", "surface", "carvers", "features", "initialize_light",
|
||||||
|
"light", "spawn", "full"}
|
||||||
|
|
||||||
|
|
||||||
|
def _chunk_info(chunk):
|
||||||
|
"""Surface samples of one chunk, or None. Full chunks use MOTION_BLOCKING_NO_LEAVES
|
||||||
|
(ground under trees, water surface); proto chunks the worldgen WORLD_SURFACE_WG."""
|
||||||
|
status = str(chunk.get("Status", "")).split(":")[-1]
|
||||||
|
if status not in BIOME_STATUSES:
|
||||||
|
return None
|
||||||
|
hm = nbt.heightmap(chunk) or nbt.heightmap(chunk, "WORLD_SURFACE_WG")
|
||||||
|
if hm is None:
|
||||||
|
return None
|
||||||
|
ys = {}
|
||||||
|
for y in hm:
|
||||||
|
ys[y] = ys.get(y, 0) + 1
|
||||||
|
mode_y = max(ys, key=lambda k: (ys[k], -k))
|
||||||
|
samples = []
|
||||||
|
for lx, lz in ((2, 2), (2, 10), (10, 2), (10, 10), (8, 8)):
|
||||||
|
y = hm[lz * 16 + lx]
|
||||||
|
samples.append(nbt.biome_at(chunk, lx, y - 1, lz))
|
||||||
|
col = None # a column at the modal height (ground, not a trunk or hole), near centre
|
||||||
|
best = None
|
||||||
|
for lz in range(16):
|
||||||
|
for lx in range(16):
|
||||||
|
if hm[lz * 16 + lx] == mode_y:
|
||||||
|
d = (lx - 8) ** 2 + (lz - 8) ** 2
|
||||||
|
if best is None or d < best:
|
||||||
|
best, col = d, (lx, lz)
|
||||||
|
centre = nbt.biome_at(chunk, col[0], mode_y - 1, col[1])
|
||||||
|
return {"samples": samples, "y": mode_y, "col": col, "centre": centre,
|
||||||
|
"full": status == "full"}
|
||||||
|
|
||||||
|
|
||||||
|
def scan_world(zip_path, stride=1):
|
||||||
|
"""{(cx, cz): info} for every fully generated overworld chunk in the zip."""
|
||||||
|
prefix = bench.zip_world_root(zip_path)
|
||||||
|
out = {}
|
||||||
|
with zipfile.ZipFile(zip_path) as z:
|
||||||
|
regions = [i for i in z.infolist()
|
||||||
|
if i.filename.startswith(prefix + "region/") and i.filename.endswith(".mca")
|
||||||
|
and i.file_size > 8192]
|
||||||
|
for info in regions:
|
||||||
|
rx, rz = (int(v) for v in info.filename.rsplit("/", 1)[1].split(".")[1:3])
|
||||||
|
for lx, lz, chunk in nbt.region_chunks(z.read(info.filename)):
|
||||||
|
if stride > 1 and (lx % stride or lz % stride):
|
||||||
|
continue
|
||||||
|
ci = _chunk_info(chunk)
|
||||||
|
if ci:
|
||||||
|
out[(rx * 32 + lx, rz * 32 + lz)] = ci
|
||||||
|
return out
|
||||||
|
|
||||||
|
|
||||||
|
def pick_sites(chunks, avoid, min_gap=320, avoid_gap=192, radius=2):
|
||||||
|
"""Best chunk per target biome: centre column in the biome, maximal share of the
|
||||||
|
biome in the (2r+1)^2 neighbourhood; far from `avoid` points and from each other."""
|
||||||
|
chosen = {}
|
||||||
|
for biome, spec in BIOMES.items():
|
||||||
|
match = spec["match"]
|
||||||
|
cands = []
|
||||||
|
for (cx, cz), ci in chunks.items():
|
||||||
|
if ci["centre"] not in match:
|
||||||
|
continue
|
||||||
|
hit = tot = forest = 0
|
||||||
|
for dx in range(-radius, radius + 1):
|
||||||
|
for dz in range(-radius, radius + 1):
|
||||||
|
n = chunks.get((cx + dx, cz + dz))
|
||||||
|
if not n:
|
||||||
|
continue
|
||||||
|
for b in n["samples"]:
|
||||||
|
tot += 1
|
||||||
|
hit += b in match
|
||||||
|
forest += bool(b) and "forest" in b
|
||||||
|
if tot < 5 * 9:
|
||||||
|
continue # fewer than 9 known chunks around it
|
||||||
|
score = hit / tot + (0.5 * forest / tot if biome == "river" else 0.0) \
|
||||||
|
+ (0.05 if ci["full"] else 0.0)
|
||||||
|
x, z = cx * 16 + ci["col"][0], cz * 16 + ci["col"][1]
|
||||||
|
cands.append((score, x, ci["y"], z, hit / tot, ci["full"], ci["centre"]))
|
||||||
|
for score, x, y, z, frac, full, centre in sorted(cands, reverse=True):
|
||||||
|
pts = list(avoid) + [(s["x"], s["z"]) for s in chosen.values()]
|
||||||
|
gaps = [avoid_gap] * len(avoid) + [min_gap] * len(chosen)
|
||||||
|
if all((x - px) ** 2 + (z - pz) ** 2 >= g * g for (px, pz), g in zip(pts, gaps)):
|
||||||
|
chosen[biome] = {"x": x, "y": y, "z": z, "biome": centre,
|
||||||
|
"frac": round(frac, 3), "score": round(score, 3),
|
||||||
|
"full_chunk": full, "candidates": len(cands)}
|
||||||
|
break
|
||||||
|
return chosen
|
||||||
|
|
||||||
|
|
||||||
|
def avoid_points(zip_path):
|
||||||
|
prefix = bench.zip_world_root(zip_path)
|
||||||
|
with zipfile.ZipFile(zip_path) as z:
|
||||||
|
_, ld = nbt.load_gzip(z.read(prefix + "level.dat"))
|
||||||
|
d = ld.get("Data", {})
|
||||||
|
pts = [(d.get("SpawnX", 0), d.get("SpawnZ", 0))]
|
||||||
|
pos = (d.get("Player") or {}).get("Pos")
|
||||||
|
if pos:
|
||||||
|
pts.append((int(pos[0]), int(pos[2])))
|
||||||
|
seed = (d.get("WorldGenSettings") or {}).get("seed")
|
||||||
|
return pts, seed
|
||||||
|
|
||||||
|
|
||||||
|
def cmd_locate(a):
|
||||||
|
t0 = time.time()
|
||||||
|
chunks = scan_world(a.zip, a.stride)
|
||||||
|
avoid, seed = avoid_points(a.zip)
|
||||||
|
sites = pick_sites(chunks, avoid)
|
||||||
|
hist = {}
|
||||||
|
for ci in chunks.values():
|
||||||
|
hist[ci["centre"]] = hist.get(ci["centre"], 0) + 1
|
||||||
|
log(f"scanned {len(chunks)} chunks with final biomes in {time.time() - t0:.0f}s; avoid {avoid}")
|
||||||
|
for b, n in sorted(hist.items(), key=lambda kv: -kv[1])[:25]:
|
||||||
|
print(f" {n:6d} {b}")
|
||||||
|
missing = sorted(set(BIOMES) - set(sites))
|
||||||
|
doc = {"source_zip": str(a.zip), "source_sha256": bench.sha256_file(a.zip),
|
||||||
|
"seed": seed, "avoid": avoid, "stride": a.stride,
|
||||||
|
"note": "y = first free block (full chunks: MOTION_BLOCKING_NO_LEAVES, proto "
|
||||||
|
"chunks: WORLD_SURFACE_WG); the player stands on a barrier at y-1. "
|
||||||
|
"Valid only for this seed + mod set (biomes are seed-deterministic).",
|
||||||
|
"sites": sites}
|
||||||
|
print(json.dumps(doc, indent=1))
|
||||||
|
if a.out:
|
||||||
|
Path(a.out).write_text(json.dumps(doc, indent=1) + "\n")
|
||||||
|
log(f"wrote {a.out}")
|
||||||
|
if missing:
|
||||||
|
log(f"NO SITE for {missing}: not in the generated chunks; see README (manual locate)")
|
||||||
|
return 1
|
||||||
|
return 0
|
||||||
|
|
||||||
|
|
||||||
|
# ---------------------------------------------------------------- parse / summary
|
||||||
|
|
||||||
|
def parse_count_line(line):
|
||||||
|
m = COUNT_RE.search(line)
|
||||||
|
if not m:
|
||||||
|
return None
|
||||||
|
vals = {}
|
||||||
|
for tok in m.group("rest").split():
|
||||||
|
k, sep, v = tok.partition("=")
|
||||||
|
if sep and re.fullmatch(r"-?\d+", v):
|
||||||
|
vals[k] = int(v)
|
||||||
|
return {"sid": m.group("sid"), "biome": m.group("biome"), "t": int(m.group("t")),
|
||||||
|
"biome_ok": vals.pop("biome_ok", None), "total": vals.pop("total", None),
|
||||||
|
"nonitem": vals.pop("nonitem", None), "tuned": vals.pop("tuned", None),
|
||||||
|
"counts": vals}
|
||||||
|
|
||||||
|
|
||||||
|
def parse_lines(lines, sid=None):
|
||||||
|
"""Count rows from log lines; the client logs each tellraw once as [CHAT]."""
|
||||||
|
rows, seen = [], set()
|
||||||
|
for ln in lines:
|
||||||
|
r = parse_count_line(ln)
|
||||||
|
if not r or (sid and r["sid"] != sid):
|
||||||
|
continue
|
||||||
|
key = (r["sid"], r["biome"], r["t"])
|
||||||
|
if key in seen:
|
||||||
|
continue
|
||||||
|
seen.add(key)
|
||||||
|
rows.append(r)
|
||||||
|
return rows
|
||||||
|
|
||||||
|
|
||||||
|
def load_rows(path):
|
||||||
|
p = Path(path)
|
||||||
|
if not p.exists():
|
||||||
|
return [], []
|
||||||
|
rows = [json.loads(ln) for ln in p.read_text().splitlines() if ln.strip()]
|
||||||
|
return ([r for r in rows if r.get("kind") == "b14_count"],
|
||||||
|
[r for r in rows if r.get("kind") == "b14_session"])
|
||||||
|
|
||||||
|
|
||||||
|
def summarize(counts, sessions):
|
||||||
|
"""{biome: {config: stats}} plus verdict per SPAWN-TUNING §B14."""
|
||||||
|
bad = {s["sid"] for s in sessions
|
||||||
|
if s.get("outcome") != "ok" or not (s.get("config_check") or {}).get("ok")}
|
||||||
|
runs = {}
|
||||||
|
for r in counts:
|
||||||
|
if r["sid"] in bad:
|
||||||
|
continue
|
||||||
|
runs.setdefault((r["biome"], r["config"], r["sid"]), []).append(r)
|
||||||
|
out = {}
|
||||||
|
for (biome, config, sid), rs in runs.items():
|
||||||
|
rs.sort(key=lambda r: r["t"])
|
||||||
|
final = rs[-1]
|
||||||
|
st = out.setdefault(biome, {}).setdefault(config, {
|
||||||
|
"runs": 0, "final_total": [], "final_nonitem": [], "final_tuned": [],
|
||||||
|
"seen": {}, "final": {}, "biome_ok": True, "minutes": []})
|
||||||
|
st["runs"] += 1
|
||||||
|
st["minutes"].append(final["t"])
|
||||||
|
st["final_total"].append(final["total"])
|
||||||
|
st["final_nonitem"].append(final["nonitem"])
|
||||||
|
st["final_tuned"].append(final["tuned"])
|
||||||
|
st["biome_ok"] &= all(r.get("biome_ok") == 1 for r in rs)
|
||||||
|
for eid in set().union(*(r["counts"] for r in rs)):
|
||||||
|
mx = max(r["counts"].get(eid, 0) for r in rs)
|
||||||
|
st["seen"][eid] = max(st["seen"].get(eid, 0), mx)
|
||||||
|
st["final"].setdefault(eid, []).append(final["counts"].get(eid, 0))
|
||||||
|
tuned_ids = {eid for _, eid in TUNED}
|
||||||
|
verdicts = {}
|
||||||
|
for biome, by in out.items():
|
||||||
|
d, s = by.get("defaults"), by.get("shipped")
|
||||||
|
if not (d and s):
|
||||||
|
verdicts[biome] = {"verdict": "incomplete",
|
||||||
|
"have": sorted(by)}
|
||||||
|
continue
|
||||||
|
dt, stt = statistics.median(d["final_total"]), statistics.median(s["final_total"])
|
||||||
|
gone = sorted(e for e in tuned_ids if d["seen"].get(e, 0) > 0 and s["seen"].get(e, 0) == 0)
|
||||||
|
rare = sorted(e for e in tuned_ids
|
||||||
|
if d["seen"].get(e, 0) >= 4 and 0 < s["seen"].get(e, 0) < 0.25 * d["seen"][e])
|
||||||
|
vanilla_gone = sorted(e for _, e in VANILLA if e in ("minecraft:cow", "minecraft:sheep")
|
||||||
|
and d["seen"].get(e, 0) > 0 and s["seen"].get(e, 0) == 0)
|
||||||
|
ok_biome = d["biome_ok"] and s["biome_ok"]
|
||||||
|
v = "keep" if stt < dt and not gone else ("back off" if gone else "no drop")
|
||||||
|
verdicts[biome] = {"verdict": v if ok_biome else "invalid (biome check failed)",
|
||||||
|
"total_defaults": dt, "total_shipped": stt, "disappeared": gone,
|
||||||
|
"rare_warn": rare, "vanilla_gone": vanilla_gone}
|
||||||
|
vs = [v["verdict"] for v in verdicts.values()]
|
||||||
|
overall = ("incomplete" if not vs or len(verdicts) < len(BIOMES)
|
||||||
|
or any(v not in ("keep", "back off", "no drop") for v in vs)
|
||||||
|
else "back off" if "back off" in vs else "keep" if all(v == "keep" for v in vs)
|
||||||
|
else "review")
|
||||||
|
return out, verdicts, overall
|
||||||
|
|
||||||
|
|
||||||
|
def render_summary(out, verdicts, overall):
|
||||||
|
lines = ["| biome | config | runs | final total | nonitem | tuned | focus (max seen) |",
|
||||||
|
"|---|---|---|---|---|---|---|"]
|
||||||
|
for biome in sorted(out):
|
||||||
|
for config in ("defaults", "shipped"):
|
||||||
|
st = out[biome].get(config)
|
||||||
|
if not st:
|
||||||
|
continue
|
||||||
|
focus = ", ".join(f"{e.split(':')[1]}={st['seen'].get(e, 0)}"
|
||||||
|
for e in FOCUS.get(biome, []))
|
||||||
|
lines.append(f"| {biome} | {config} | {st['runs']} | "
|
||||||
|
f"{statistics.median(st['final_total'])} | "
|
||||||
|
f"{statistics.median(st['final_nonitem'])} | "
|
||||||
|
f"{statistics.median(st['final_tuned'])} | {focus} |")
|
||||||
|
lines.append("")
|
||||||
|
for biome, v in sorted(verdicts.items()):
|
||||||
|
lines.append(f"- **{biome}**: {v['verdict']}"
|
||||||
|
+ (f" (total {v['total_defaults']} -> {v['total_shipped']}"
|
||||||
|
f"{'; disappeared ' + ', '.join(v['disappeared']) if v['disappeared'] else ''}"
|
||||||
|
f"{'; rare ' + ', '.join(v['rare_warn']) if v['rare_warn'] else ''}"
|
||||||
|
f"{'; vanilla gone ' + ', '.join(v['vanilla_gone']) if v['vanilla_gone'] else ''})"
|
||||||
|
if "total_defaults" in v else f" (have {v.get('have')})"))
|
||||||
|
lines.append(f"\n**Overall: {overall}** (keep = totals drop in every biome and no tuned "
|
||||||
|
f"species that appears under defaults vanishes; SPAWN-TUNING §B14)")
|
||||||
|
return "\n".join(lines)
|
||||||
|
|
||||||
|
|
||||||
|
def cmd_summary(a):
|
||||||
|
counts, sessions = load_rows(a.file)
|
||||||
|
if not counts:
|
||||||
|
log(f"no B14 rows in {a.file}")
|
||||||
|
return 1
|
||||||
|
out, verdicts, overall = summarize(counts, sessions)
|
||||||
|
print(render_summary(out, verdicts, overall))
|
||||||
|
return 0
|
||||||
|
|
||||||
|
|
||||||
|
def cmd_parse(a):
|
||||||
|
rows = parse_lines(Path(a.log).read_text(errors="replace").splitlines())
|
||||||
|
for r in rows:
|
||||||
|
print(json.dumps(r, sort_keys=True))
|
||||||
|
return 0 if rows else 1
|
||||||
|
|
||||||
|
|
||||||
|
# ---------------------------------------------------------------- run
|
||||||
|
|
||||||
|
def _ancestors(pid):
|
||||||
|
out = set()
|
||||||
|
while pid > 1 and pid not in out:
|
||||||
|
out.add(pid)
|
||||||
|
try:
|
||||||
|
stat = Path(f"/proc/{pid}/stat").read_text()
|
||||||
|
pid = int(stat.rsplit(")", 1)[1].split()[1])
|
||||||
|
except (OSError, ValueError, IndexError):
|
||||||
|
break
|
||||||
|
return out
|
||||||
|
|
||||||
|
|
||||||
|
def bench_busy():
|
||||||
|
"""Other harness processes (matrix runner / bench.py session / another B14 run) that
|
||||||
|
share the instance; our own process and its parent shells are excluded."""
|
||||||
|
mine = _ancestors(os.getpid())
|
||||||
|
busy = []
|
||||||
|
for d in Path("/proc").iterdir():
|
||||||
|
if not d.name.isdigit() or int(d.name) in mine:
|
||||||
|
continue
|
||||||
|
try:
|
||||||
|
args = (d / "cmdline").read_bytes().split(b"\0")
|
||||||
|
except OSError:
|
||||||
|
continue
|
||||||
|
s = " ".join(x.decode(errors="replace") for x in args)
|
||||||
|
if re.search(r"\bmatrix\.py run\b|\bbench\.py session\b|\bb14\.py run\b", s) \
|
||||||
|
and "--dry-run" not in s:
|
||||||
|
busy.append(int(d.name))
|
||||||
|
return busy
|
||||||
|
|
||||||
|
|
||||||
|
def load_sites(path, biomes):
|
||||||
|
doc = json.loads(Path(path).read_text())
|
||||||
|
sites = doc.get("sites", {})
|
||||||
|
missing = [b for b in biomes if b not in sites]
|
||||||
|
if missing:
|
||||||
|
raise ValueError(f"{path}: no site for {missing} (run `b14.py locate` or add by hand)")
|
||||||
|
return [(b, sites[b]) for b in biomes], doc
|
||||||
|
|
||||||
|
|
||||||
|
def cmd_run(a):
|
||||||
|
biomes = list(BIOMES) if a.biome == "all" else bench.split_list(a.biome)
|
||||||
|
for b in biomes:
|
||||||
|
if b not in BIOMES:
|
||||||
|
sys.exit(f"unknown biome {b!r}; choose from {sorted(BIOMES)}")
|
||||||
|
try:
|
||||||
|
sites, sites_doc = load_sites(a.sites, biomes)
|
||||||
|
shipped = shipped_texts(a.rev)
|
||||||
|
files = render_variant(a.config, shipped)
|
||||||
|
world_members(a.source_zip)
|
||||||
|
except (ValueError, OSError, RuntimeError, zipfile.BadZipFile) as e:
|
||||||
|
sys.exit(str(e))
|
||||||
|
sid = "b14-" + time.strftime("%Y%m%d%H%M%S")
|
||||||
|
pack = generate_datapack(sid, sites, a.minutes, a.settle)
|
||||||
|
budget = plan_seconds(len(sites), a.minutes, a.settle)
|
||||||
|
timeout = a.timeout or int(a.boot_timeout + budget + 180)
|
||||||
|
game = bench.GAME
|
||||||
|
if a.dry_run:
|
||||||
|
log(f"dry run {sid}: config={a.config} rev={a.rev} biomes={biomes} "
|
||||||
|
f"minutes={a.minutes} plan {budget}s timeout {timeout}s dh={a.dh}")
|
||||||
|
for b, s in sites:
|
||||||
|
log(f" site {b}: {s}")
|
||||||
|
log(f"world saves/{WORLD} <- {a.source_zip}: "
|
||||||
|
f"{[rel for _, rel in world_members(a.source_zip)][:6]}...")
|
||||||
|
print(config_diff(game, files, shipped))
|
||||||
|
if bench.pending_exists():
|
||||||
|
log(f"WARNING: {game / bench.PENDING} exists; a real run would refuse")
|
||||||
|
busy = bench_busy()
|
||||||
|
if busy:
|
||||||
|
log(f"WARNING: harness processes running {busy}; a real run would refuse")
|
||||||
|
for rel, text in pack.items():
|
||||||
|
print(f"--- {PACK}/{rel}")
|
||||||
|
print(text, end="")
|
||||||
|
return 0
|
||||||
|
bench.refuse_pending()
|
||||||
|
busy = bench_busy()
|
||||||
|
if busy:
|
||||||
|
sys.exit(f"harness processes running (pids {busy}); B14 shares the bench instance")
|
||||||
|
if bench.server_procs() and not a.allow_server:
|
||||||
|
log("WARNING: a dedicated server is running (noise only; spawning is client-side)")
|
||||||
|
env = bench.bench_env()
|
||||||
|
bench.preflight(a.kill_stale)
|
||||||
|
signal.signal(signal.SIGTERM, lambda *_: sys.exit(143))
|
||||||
|
journal = bench.Journal.begin(game, sid)
|
||||||
|
prism, state, tail = None, {"done": False, "fail": None}, None
|
||||||
|
outcome, detail, check, meta, failed = "error", None, None, None, []
|
||||||
|
t_launch = time.time()
|
||||||
|
try:
|
||||||
|
bench.reset_resource_packs(game)
|
||||||
|
bench.apply_pins()
|
||||||
|
bench.apply_dh(game, journal, a.dh == "on")
|
||||||
|
apply_spawn_config(game, journal, files)
|
||||||
|
build_world(game, journal, a.source_zip, pack)
|
||||||
|
meta = {"git": bench.git_state(), "mods": bench.mods_hash(game / "mods"),
|
||||||
|
"variant": bench.read_text(game / "BENCH_VARIANT.txt")}
|
||||||
|
before = bench.crash_files()
|
||||||
|
log(f"{sid}: config={a.config} biomes={biomes} {a.minutes} min, timeout {timeout}s")
|
||||||
|
t_launch = time.time()
|
||||||
|
prism = bench.launch(env, WORLD)
|
||||||
|
tail = bench.LogTail(game / "logs" / "latest.log")
|
||||||
|
|
||||||
|
def on_line(line):
|
||||||
|
r = parse_count_line(line)
|
||||||
|
if r and r["sid"] == sid and "[CHAT]" in line:
|
||||||
|
log(f" {r['biome']} t={r['t']} total={r['total']} tuned={r['tuned']} "
|
||||||
|
f"biome_ok={r['biome_ok']}")
|
||||||
|
if DONE_RE.search(line):
|
||||||
|
state["done"] = True
|
||||||
|
if FUNC_FAIL_RE.search(line):
|
||||||
|
state["fail"] = line.strip()[:300]
|
||||||
|
|
||||||
|
outcome, detail, _ = bench.monitor(
|
||||||
|
tail, prism, before, lambda: state["done"] or state["fail"], timeout, on_line)
|
||||||
|
if state["fail"]:
|
||||||
|
outcome, detail = "datapack_error", state["fail"]
|
||||||
|
finally:
|
||||||
|
if prism is not None:
|
||||||
|
bench.kill_client(prism)
|
||||||
|
if tail is not None:
|
||||||
|
tail.poll()
|
||||||
|
try:
|
||||||
|
check = check_config(game, a.config, shipped) # mods' re-saved files, pre-restore
|
||||||
|
except OSError as e:
|
||||||
|
check = {"ok": False, "mismatch": [f"read failed: {e}"], "values": {}}
|
||||||
|
failed = bench.restore_pending(game)
|
||||||
|
for e, err in failed:
|
||||||
|
log(f"RESTORE FAILED {e}: {err}")
|
||||||
|
if failed:
|
||||||
|
log(f"journal kept at {game / bench.PENDING}; fix and run `b14.py restore`")
|
||||||
|
log_path = bench.archive_log(f"session-{sid}")
|
||||||
|
rows = parse_lines(tail.lines if tail else [], sid)
|
||||||
|
base = {"sid": sid, "config": a.config, "rev": a.rev, "minutes": a.minutes,
|
||||||
|
"ts": time.strftime("%Y-%m-%dT%H:%M:%S", time.localtime(t_launch)),
|
||||||
|
"machine": bench.MACHINE}
|
||||||
|
for r in rows:
|
||||||
|
bench.append_jsonl(RESULTS_FILE, {**base, **r, "kind": "b14_count",
|
||||||
|
"site": dict(sites)[r["biome"]]})
|
||||||
|
bench.append_jsonl(RESULTS_FILE, {
|
||||||
|
**base, "kind": "b14_session", "outcome": outcome, "detail": detail,
|
||||||
|
"biomes": biomes, "sites": dict(sites), "sites_sha256": sites_doc.get("source_sha256"),
|
||||||
|
"config_check": check, "rows": len(rows), "log": log_path,
|
||||||
|
"git_sha": meta["git"][0] if meta else None,
|
||||||
|
"git_dirty": meta["git"][1] if meta else None,
|
||||||
|
"mods_hash": meta["mods"][0] if meta else None,
|
||||||
|
"mods_count": meta["mods"][1] if meta else None,
|
||||||
|
"bench_variant": meta["variant"] if meta else None,
|
||||||
|
"restore_failed": [e for e, _ in failed]})
|
||||||
|
log(f"{sid} {outcome}{': ' + detail if detail else ''}; {len(rows)} count rows; "
|
||||||
|
f"config check {'ok' if check and check['ok'] else check and check['mismatch']}")
|
||||||
|
want = len(sites) * (a.minutes + 1)
|
||||||
|
return 0 if outcome == "ok" and len(rows) == want and check and check["ok"] else 1
|
||||||
|
|
||||||
|
|
||||||
|
def cmd_restore(a):
|
||||||
|
if bench.client_pids():
|
||||||
|
sys.exit("bench client is running; close it before restoring")
|
||||||
|
if not bench.pending_exists():
|
||||||
|
log("nothing pending")
|
||||||
|
return 0
|
||||||
|
failed = bench.restore_pending(bench.GAME)
|
||||||
|
for e, err in failed:
|
||||||
|
log(f"FAILED {e}: {err}")
|
||||||
|
return 1 if failed else 0
|
||||||
|
|
||||||
|
|
||||||
|
def build_parser():
|
||||||
|
ap = argparse.ArgumentParser(description=__doc__.split("\n\n")[0])
|
||||||
|
sub = ap.add_subparsers(dest="cmd", required=True)
|
||||||
|
r = sub.add_parser("run", help="one client launch: config variant x biome sites")
|
||||||
|
r.add_argument("--config", required=True, choices=["defaults", "shipped"])
|
||||||
|
r.add_argument("--biome", default="all",
|
||||||
|
help="comma list of river,jungle,warm_ocean (in this order), or all")
|
||||||
|
r.add_argument("--minutes", type=int, default=10)
|
||||||
|
r.add_argument("--settle", type=int, default=20, help="seconds after join before site 1")
|
||||||
|
r.add_argument("--sites", default=str(SITES_FILE))
|
||||||
|
r.add_argument("--source-zip", default=str(SOURCE_ZIP),
|
||||||
|
help="world whose level.dat (seed, gamerules) seeds the throwaway world")
|
||||||
|
r.add_argument("--rev", default="HEAD", help="git rev of the shipped partial files")
|
||||||
|
r.add_argument("--dh", choices=["on", "off"], default="off")
|
||||||
|
r.add_argument("--boot-timeout", type=int, default=300)
|
||||||
|
r.add_argument("--timeout", type=int, default=None)
|
||||||
|
r.add_argument("--kill-stale", action="store_true")
|
||||||
|
r.add_argument("--allow-server", action="store_true", help="silence the server warning")
|
||||||
|
r.add_argument("--dry-run", action="store_true")
|
||||||
|
r.set_defaults(fn=cmd_run)
|
||||||
|
lo = sub.add_parser("locate", help="find biome sites offline from a world zip")
|
||||||
|
lo.add_argument("--zip", default=str(SOURCE_ZIP))
|
||||||
|
lo.add_argument("--out", default=None, help=f"write sites json (e.g. {SITES_FILE})")
|
||||||
|
lo.add_argument("--stride", type=int, default=1, help="sample every Nth chunk")
|
||||||
|
lo.set_defaults(fn=cmd_locate)
|
||||||
|
s = sub.add_parser("summary", help="defaults vs shipped, SPAWN-TUNING §B14 rule")
|
||||||
|
s.add_argument("--file", default=str(RESULTS_FILE))
|
||||||
|
s.set_defaults(fn=cmd_summary)
|
||||||
|
p = sub.add_parser("parse", help="print count rows found in a log file")
|
||||||
|
p.add_argument("log")
|
||||||
|
p.set_defaults(fn=cmd_parse)
|
||||||
|
rs = sub.add_parser("restore", help="undo a hard-killed run (same journal as bench.py)")
|
||||||
|
rs.set_defaults(fn=cmd_restore)
|
||||||
|
return ap
|
||||||
|
|
||||||
|
|
||||||
|
def main(argv=None):
|
||||||
|
a = build_parser().parse_args(argv)
|
||||||
|
return a.fn(a)
|
||||||
|
|
||||||
|
|
||||||
|
if __name__ == "__main__":
|
||||||
|
sys.exit(main())
|
||||||
@@ -0,0 +1,162 @@
|
|||||||
|
"""Minimal read-only NBT / Anvil region reader (stdlib only) for B14 site finding.
|
||||||
|
|
||||||
|
Enough of the format to read level.dat and 1.18+ chunk biomes + heightmaps:
|
||||||
|
https://minecraft.wiki/w/NBT_format, /Region_file_format, /Chunk_format.
|
||||||
|
"""
|
||||||
|
import gzip
|
||||||
|
import io
|
||||||
|
import math
|
||||||
|
import struct
|
||||||
|
import zlib
|
||||||
|
|
||||||
|
END, BYTE, SHORT, INT, LONG, FLOAT, DOUBLE, BYTE_ARRAY, STRING, LIST, COMPOUND, \
|
||||||
|
INT_ARRAY, LONG_ARRAY = range(13)
|
||||||
|
|
||||||
|
|
||||||
|
class _Reader:
|
||||||
|
def __init__(self, data):
|
||||||
|
self.b, self.i = data, 0
|
||||||
|
|
||||||
|
def take(self, n):
|
||||||
|
s = self.b[self.i:self.i + n]
|
||||||
|
if len(s) != n:
|
||||||
|
raise ValueError("truncated NBT")
|
||||||
|
self.i += n
|
||||||
|
return s
|
||||||
|
|
||||||
|
def unpack(self, fmt):
|
||||||
|
size = struct.calcsize(fmt)
|
||||||
|
return struct.unpack(fmt, self.take(size))
|
||||||
|
|
||||||
|
def string(self):
|
||||||
|
(n,) = self.unpack(">H")
|
||||||
|
return self.take(n).decode("utf-8", "replace")
|
||||||
|
|
||||||
|
def payload(self, t):
|
||||||
|
if t == BYTE:
|
||||||
|
return self.unpack(">b")[0]
|
||||||
|
if t == SHORT:
|
||||||
|
return self.unpack(">h")[0]
|
||||||
|
if t == INT:
|
||||||
|
return self.unpack(">i")[0]
|
||||||
|
if t == LONG:
|
||||||
|
return self.unpack(">q")[0]
|
||||||
|
if t == FLOAT:
|
||||||
|
return self.unpack(">f")[0]
|
||||||
|
if t == DOUBLE:
|
||||||
|
return self.unpack(">d")[0]
|
||||||
|
if t == BYTE_ARRAY:
|
||||||
|
(n,) = self.unpack(">i")
|
||||||
|
return self.take(n)
|
||||||
|
if t == STRING:
|
||||||
|
return self.string()
|
||||||
|
if t == LIST:
|
||||||
|
et, n = self.unpack(">bi")
|
||||||
|
return [self.payload(et) for _ in range(max(0, n))]
|
||||||
|
if t == COMPOUND:
|
||||||
|
out = {}
|
||||||
|
while True:
|
||||||
|
(ct,) = self.unpack(">b")
|
||||||
|
if ct == END:
|
||||||
|
return out
|
||||||
|
name = self.string()
|
||||||
|
out[name] = self.payload(ct)
|
||||||
|
if t == INT_ARRAY:
|
||||||
|
(n,) = self.unpack(">i")
|
||||||
|
return list(struct.unpack(f">{n}i", self.take(4 * n)))
|
||||||
|
if t == LONG_ARRAY:
|
||||||
|
(n,) = self.unpack(">i")
|
||||||
|
return list(struct.unpack(f">{n}q", self.take(8 * n)))
|
||||||
|
raise ValueError(f"bad NBT tag type {t}")
|
||||||
|
|
||||||
|
|
||||||
|
def loads(data):
|
||||||
|
"""Parse an uncompressed NBT blob -> (root name, root compound)."""
|
||||||
|
r = _Reader(data)
|
||||||
|
(t,) = r.unpack(">b")
|
||||||
|
if t != COMPOUND:
|
||||||
|
raise ValueError("NBT root is not a compound")
|
||||||
|
name = r.string()
|
||||||
|
return name, r.payload(COMPOUND)
|
||||||
|
|
||||||
|
|
||||||
|
def load_gzip(data):
|
||||||
|
"""level.dat style (gzip) NBT."""
|
||||||
|
return loads(gzip.decompress(data))
|
||||||
|
|
||||||
|
|
||||||
|
def region_chunks(data):
|
||||||
|
"""Yield (local_x, local_z, chunk_compound) for every chunk in an .mca blob."""
|
||||||
|
if len(data) < 8192:
|
||||||
|
return
|
||||||
|
for idx in range(1024):
|
||||||
|
off = int.from_bytes(data[idx * 4:idx * 4 + 3], "big")
|
||||||
|
if off == 0:
|
||||||
|
continue
|
||||||
|
start = off * 4096
|
||||||
|
if start + 5 > len(data):
|
||||||
|
continue
|
||||||
|
length = int.from_bytes(data[start:start + 4], "big")
|
||||||
|
comp = data[start + 4]
|
||||||
|
blob = data[start + 5:start + 4 + length]
|
||||||
|
try:
|
||||||
|
if comp == 2:
|
||||||
|
raw = zlib.decompress(blob)
|
||||||
|
elif comp == 1:
|
||||||
|
raw = gzip.GzipFile(fileobj=io.BytesIO(blob)).read()
|
||||||
|
elif comp == 3:
|
||||||
|
raw = blob
|
||||||
|
else: # 4 = lz4 (not in vanilla defaults) / 128+ = external .mcc
|
||||||
|
continue
|
||||||
|
_, chunk = loads(raw)
|
||||||
|
except (ValueError, zlib.error, OSError, struct.error):
|
||||||
|
continue
|
||||||
|
yield idx % 32, idx // 32, chunk
|
||||||
|
|
||||||
|
|
||||||
|
def _unsigned(v):
|
||||||
|
return v & 0xFFFFFFFFFFFFFFFF
|
||||||
|
|
||||||
|
|
||||||
|
def unpack_packed(longs, bits, count):
|
||||||
|
"""1.16+ packed array: entries never span longs."""
|
||||||
|
per = 64 // bits
|
||||||
|
mask = (1 << bits) - 1
|
||||||
|
out = []
|
||||||
|
for i in range(count):
|
||||||
|
word = _unsigned(longs[i // per])
|
||||||
|
out.append((word >> ((i % per) * bits)) & mask)
|
||||||
|
return out
|
||||||
|
|
||||||
|
|
||||||
|
def section_biome_grid(section):
|
||||||
|
"""64 biome ids (index = (y4*4 + z4)*4 + x4) for one chunk section, or None."""
|
||||||
|
b = section.get("biomes")
|
||||||
|
if not b or not b.get("palette"):
|
||||||
|
return None
|
||||||
|
pal = b["palette"]
|
||||||
|
if len(pal) == 1 or "data" not in b:
|
||||||
|
return [pal[0]] * 64
|
||||||
|
bits = max(1, math.ceil(math.log2(len(pal))))
|
||||||
|
return [pal[i] if i < len(pal) else pal[0] for i in unpack_packed(b["data"], bits, 64)]
|
||||||
|
|
||||||
|
|
||||||
|
def heightmap(chunk, kind="MOTION_BLOCKING_NO_LEAVES", min_y=-64, height=384):
|
||||||
|
"""256 world-y values (first free block above the top matching block), idx = z*16+x."""
|
||||||
|
hm = (chunk.get("Heightmaps") or {}).get(kind)
|
||||||
|
if not hm:
|
||||||
|
return None
|
||||||
|
bits = math.ceil(math.log2(height + 1))
|
||||||
|
return [v + min_y for v in unpack_packed(hm, bits, 256)]
|
||||||
|
|
||||||
|
|
||||||
|
def biome_at(chunk, x, y, z):
|
||||||
|
"""Biome id at block (x, y, z) in this chunk (x, z may be world coords)."""
|
||||||
|
sy = y >> 4
|
||||||
|
for s in chunk.get("sections", []):
|
||||||
|
if s.get("Y") == sy:
|
||||||
|
grid = section_biome_grid(s)
|
||||||
|
if grid is None:
|
||||||
|
return None
|
||||||
|
return grid[(((y & 15) >> 2) * 4 + ((z & 15) >> 2)) * 4 + ((x & 15) >> 2)]
|
||||||
|
return None
|
||||||
@@ -0,0 +1,49 @@
|
|||||||
|
{
|
||||||
|
"source_zip": "/home/logan/onion-bench/worlds/bench-world-v1.zip",
|
||||||
|
"source_sha256": "144caf5fcdfea1a0eac0c787fdcded949e1a67df6ac112400f37be30ce7fb76e",
|
||||||
|
"seed": -306676217,
|
||||||
|
"avoid": [
|
||||||
|
[
|
||||||
|
0,
|
||||||
|
0
|
||||||
|
],
|
||||||
|
[
|
||||||
|
3000,
|
||||||
|
-9
|
||||||
|
]
|
||||||
|
],
|
||||||
|
"stride": 1,
|
||||||
|
"note": "y = first free block (full chunks: MOTION_BLOCKING_NO_LEAVES, proto chunks: WORLD_SURFACE_WG); the player stands on a barrier at y-1. Valid only for this seed + mod set (biomes are seed-deterministic).",
|
||||||
|
"sites": {
|
||||||
|
"river": {
|
||||||
|
"x": 904,
|
||||||
|
"y": 63,
|
||||||
|
"z": 88,
|
||||||
|
"biome": "minecraft:river",
|
||||||
|
"frac": 0.373,
|
||||||
|
"score": 0.373,
|
||||||
|
"full_chunk": false,
|
||||||
|
"candidates": 17
|
||||||
|
},
|
||||||
|
"jungle": {
|
||||||
|
"x": -8,
|
||||||
|
"y": 107,
|
||||||
|
"z": -201,
|
||||||
|
"biome": "minecraft:jungle",
|
||||||
|
"frac": 0.52,
|
||||||
|
"score": 0.52,
|
||||||
|
"full_chunk": false,
|
||||||
|
"candidates": 19
|
||||||
|
},
|
||||||
|
"warm_ocean": {
|
||||||
|
"x": -200,
|
||||||
|
"y": 63,
|
||||||
|
"z": 56,
|
||||||
|
"biome": "minecraft:warm_ocean",
|
||||||
|
"frac": 0.75,
|
||||||
|
"score": 0.75,
|
||||||
|
"full_chunk": false,
|
||||||
|
"candidates": 31
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,413 @@
|
|||||||
|
"""Offline tests for b14.py (temp dirs only; no game, no git writes)."""
|
||||||
|
import gzip
|
||||||
|
import json
|
||||||
|
import struct
|
||||||
|
import sys
|
||||||
|
import tempfile
|
||||||
|
import unittest
|
||||||
|
import zipfile
|
||||||
|
import zlib
|
||||||
|
from pathlib import Path
|
||||||
|
|
||||||
|
HERE = Path(__file__).resolve().parent
|
||||||
|
sys.path.insert(0, str(HERE.parent))
|
||||||
|
sys.path.insert(0, str(HERE.parent.parent))
|
||||||
|
import b14 # noqa: E402
|
||||||
|
import bench # noqa: E402
|
||||||
|
import nbt # noqa: E402
|
||||||
|
|
||||||
|
AM_PARTIAL = """# partial
|
||||||
|
[spawning]
|
||||||
|
\tgazelleSpawnWeight = 20
|
||||||
|
\tcapuchinMonkeySpawnWeight = 14
|
||||||
|
\telephantSpawnWeight = 15
|
||||||
|
\tstraddlerSpawnWeight = 35
|
||||||
|
\trockyRollerSpawnWeight = 30
|
||||||
|
\tunderminerSpawnWeight = 25
|
||||||
|
\tblobfishSpawnWeight = 15
|
||||||
|
\tmudskipperSpawnWeight = 14
|
||||||
|
\tcaimanSpawnWeight = 15
|
||||||
|
"""
|
||||||
|
FP_PARTIAL = """// partial
|
||||||
|
{
|
||||||
|
"duckSpawnWeight": 2, "duckMaxGroupSize": 4, "gooseSpawnWeight": 2,
|
||||||
|
"gooseMaxGroupSize": 3, "gullSpawnWeight": 3, "gullMaxGroupSize": 5,
|
||||||
|
"sparrowSpawnWeight": 12, "sparrowMaxGroupSize": 4
|
||||||
|
}
|
||||||
|
"""
|
||||||
|
CAC_PARTIAL = """{
|
||||||
|
"configVersion": 2,
|
||||||
|
"spawning": {
|
||||||
|
"leaf_insect": [
|
||||||
|
{"biome_spec": "#c:is_jungle", "weight": 8, "min": 1, "max": 1},
|
||||||
|
{"biome_spec": "#c:is_forest", "weight": 4, "min": 1, "max": 1}
|
||||||
|
],
|
||||||
|
"sea_bunny": [
|
||||||
|
{"biome_spec": "minecraft:ocean", "weight": 10, "min": 1, "max": 2},
|
||||||
|
{"biome_spec": "minecraft:warm_ocean", "weight": 20, "min": 1, "max": 3}
|
||||||
|
],
|
||||||
|
"dragonfly": [
|
||||||
|
{"biome_spec": "#c:is_river", "weight": 4, "min": 1, "max": 1},
|
||||||
|
{"biome_spec": "#c:is_lush", "weight": 6, "min": 1, "max": 1}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
"""
|
||||||
|
SHIPPED = {"alexsmobs-common.toml": AM_PARTIAL, "fowlplay.json5": FP_PARTIAL,
|
||||||
|
"crittersandcompanions-common.json5": CAC_PARTIAL}
|
||||||
|
|
||||||
|
# What the mods write back (re-saved, json5 unquoted keys, tabs) with default values.
|
||||||
|
AM_RESAVED_DEFAULT = "[spawning]\n" + "".join(
|
||||||
|
f"\t#Spawn Weight\n\t# Default: {v}\n\t{k} = {v}\n"
|
||||||
|
for k, v in b14.EXPECT_DEFAULTS["alexsmobs-common.toml"].items())
|
||||||
|
FP_RESAVED_DEFAULT = "{\n" + ",\n".join(
|
||||||
|
f"\t{k}: {v}" for k, v in b14.EXPECT_DEFAULTS["fowlplay.json5"].items()) + "\n}"
|
||||||
|
CAC_RESAVED_DEFAULT = """{
|
||||||
|
\tconfigVersion: 2,
|
||||||
|
\tspawning: {
|
||||||
|
\t\tleaf_insect: [
|
||||||
|
\t\t\t{
|
||||||
|
\t\t\t\tbiome_spec: "#c:is_jungle",
|
||||||
|
\t\t\t\tweight: 14,
|
||||||
|
\t\t\t\tmin: 1,
|
||||||
|
\t\t\t\tmax: 1
|
||||||
|
\t\t\t},
|
||||||
|
\t\t\t{ biome_spec: "#c:is_forest", weight: 6, min: 1, max: 1 }
|
||||||
|
\t\t],
|
||||||
|
\t\tred_panda: [ { biome_spec: "#c:is_jungle", weight: 8, min: 1, max: 2 } ],
|
||||||
|
\t\tsea_bunny: [
|
||||||
|
\t\t\t{ biome_spec: "minecraft:ocean", weight: 16, min: 1, max: 2 },
|
||||||
|
\t\t\t{ biome_spec: "minecraft:warm_ocean", weight: 32, min: 1, max: 4 }
|
||||||
|
\t\t],
|
||||||
|
\t\tdragonfly: [
|
||||||
|
\t\t\t{ biome_spec: "#c:is_river", weight: 4, min: 1, max: 1 },
|
||||||
|
\t\t\t{ biome_spec: "#c:is_lush", weight: 10, min: 1, max: 1 }
|
||||||
|
\t\t]
|
||||||
|
\t}
|
||||||
|
}"""
|
||||||
|
|
||||||
|
|
||||||
|
class ConfigVariants(unittest.TestCase):
|
||||||
|
def test_render(self):
|
||||||
|
d = b14.render_variant("defaults", SHIPPED)
|
||||||
|
self.assertEqual(set(d), set(b14.SPAWN_FILES))
|
||||||
|
self.assertTrue(all(v is None for v in d.values()))
|
||||||
|
s = b14.render_variant("shipped", SHIPPED)
|
||||||
|
self.assertEqual(s["fowlplay.json5"], FP_PARTIAL)
|
||||||
|
with self.assertRaises(ValueError):
|
||||||
|
b14.render_variant("nope", SHIPPED)
|
||||||
|
|
||||||
|
def test_extract_partial_and_resaved(self):
|
||||||
|
keys = b14.EXPECT_DEFAULTS
|
||||||
|
got = b14.extract_values("crittersandcompanions-common.json5", CAC_PARTIAL,
|
||||||
|
keys["crittersandcompanions-common.json5"])
|
||||||
|
self.assertEqual(got["sea_bunny@minecraft:warm_ocean"], 20)
|
||||||
|
self.assertEqual(got["leaf_insect@#c:is_jungle"], 8)
|
||||||
|
self.assertEqual(got["dragonfly@#c:is_lush"], 6)
|
||||||
|
got = b14.extract_values("crittersandcompanions-common.json5", CAC_RESAVED_DEFAULT,
|
||||||
|
keys["crittersandcompanions-common.json5"])
|
||||||
|
self.assertEqual(got, keys["crittersandcompanions-common.json5"])
|
||||||
|
self.assertEqual(b14.extract_values("fowlplay.json5", FP_RESAVED_DEFAULT,
|
||||||
|
keys["fowlplay.json5"]), keys["fowlplay.json5"])
|
||||||
|
self.assertEqual(b14.extract_values("alexsmobs-common.toml", AM_RESAVED_DEFAULT,
|
||||||
|
keys["alexsmobs-common.toml"]),
|
||||||
|
keys["alexsmobs-common.toml"])
|
||||||
|
# "Default: 40" comment lines must not be mistaken for the value
|
||||||
|
self.assertEqual(b14.extract_values("alexsmobs-common.toml", AM_PARTIAL,
|
||||||
|
["gazelleSpawnWeight"]), {"gazelleSpawnWeight": 20})
|
||||||
|
|
||||||
|
def test_check_config_and_journaled_apply(self):
|
||||||
|
with tempfile.TemporaryDirectory() as td:
|
||||||
|
game = Path(td)
|
||||||
|
(game / "config").mkdir()
|
||||||
|
originals = {"alexsmobs-common.toml": AM_RESAVED_DEFAULT + "# orig\n",
|
||||||
|
"fowlplay.json5": FP_RESAVED_DEFAULT} # CAC absent on purpose
|
||||||
|
for n, t in originals.items():
|
||||||
|
(game / "config" / n).write_text(t)
|
||||||
|
j = bench.Journal.begin(game, "b14-1")
|
||||||
|
b14.apply_spawn_config(game, j, b14.render_variant("shipped", SHIPPED))
|
||||||
|
for n in b14.SPAWN_FILES:
|
||||||
|
self.assertEqual((game / "config" / n).read_text(), SHIPPED[n])
|
||||||
|
self.assertTrue(b14.check_config(game, "shipped", SHIPPED)["ok"])
|
||||||
|
chk = b14.check_config(game, "defaults", SHIPPED)
|
||||||
|
self.assertFalse(chk["ok"])
|
||||||
|
self.assertIn("fowlplay.json5:duckSpawnWeight want 4 got 2", chk["mismatch"])
|
||||||
|
self.assertEqual(bench.restore_pending(game), [])
|
||||||
|
for n, t in originals.items():
|
||||||
|
self.assertEqual((game / "config" / n).read_text(), t)
|
||||||
|
self.assertFalse((game / "config" / "crittersandcompanions-common.json5").exists())
|
||||||
|
self.assertFalse((game / bench.PENDING).exists())
|
||||||
|
|
||||||
|
def test_defaults_delete_and_restore(self):
|
||||||
|
with tempfile.TemporaryDirectory() as td:
|
||||||
|
game = Path(td)
|
||||||
|
(game / "config").mkdir()
|
||||||
|
for n in b14.SPAWN_FILES:
|
||||||
|
(game / "config" / n).write_text("x" + n)
|
||||||
|
j = bench.Journal.begin(game, "b14-2")
|
||||||
|
b14.apply_spawn_config(game, j, b14.render_variant("defaults", SHIPPED))
|
||||||
|
self.assertFalse(any((game / "config" / n).exists() for n in b14.SPAWN_FILES))
|
||||||
|
self.assertTrue(b14.check_config(game, "defaults", SHIPPED)["ok"]) # absent = defaults
|
||||||
|
self.assertFalse(b14.check_config(game, "shipped", SHIPPED)["ok"])
|
||||||
|
# what the mods write after load
|
||||||
|
(game / "config" / "alexsmobs-common.toml").write_text(AM_RESAVED_DEFAULT)
|
||||||
|
(game / "config" / "fowlplay.json5").write_text(FP_RESAVED_DEFAULT)
|
||||||
|
(game / "config" / "crittersandcompanions-common.json5").write_text(CAC_RESAVED_DEFAULT)
|
||||||
|
self.assertTrue(b14.check_config(game, "defaults", SHIPPED)["ok"])
|
||||||
|
bench.restore_pending(game)
|
||||||
|
for n in b14.SPAWN_FILES:
|
||||||
|
self.assertEqual((game / "config" / n).read_text(), "x" + n)
|
||||||
|
|
||||||
|
def test_config_diff(self):
|
||||||
|
with tempfile.TemporaryDirectory() as td:
|
||||||
|
game = Path(td)
|
||||||
|
(game / "config").mkdir()
|
||||||
|
(game / "config" / "fowlplay.json5").write_text(FP_RESAVED_DEFAULT)
|
||||||
|
txt = b14.config_diff(game, b14.render_variant("shipped", SHIPPED), SHIPPED)
|
||||||
|
self.assertIn("duckSpawnWeight: 4 -> 2 <- changes", txt)
|
||||||
|
self.assertIn("config/alexsmobs-common.toml: WRITE", txt)
|
||||||
|
txt = b14.config_diff(game, b14.render_variant("defaults", SHIPPED), SHIPPED)
|
||||||
|
self.assertIn("config/fowlplay.json5: DELETE", txt)
|
||||||
|
|
||||||
|
|
||||||
|
SITES = [("river", {"x": 904, "y": 63, "z": 88}), ("warm_ocean", {"x": -200, "y": 63, "z": 56})]
|
||||||
|
|
||||||
|
|
||||||
|
class Datapack(unittest.TestCase):
|
||||||
|
def setUp(self):
|
||||||
|
self.files = b14.generate_datapack("b14-20261018000000", SITES, 2, 20)
|
||||||
|
self.base = "data/b14/function/b14-20261018000000"
|
||||||
|
|
||||||
|
def test_structure(self):
|
||||||
|
f = self.files
|
||||||
|
self.assertEqual(json.loads(f["pack.mcmeta"])["pack"]["pack_format"], 48)
|
||||||
|
self.assertEqual(json.loads(f["data/minecraft/tags/function/load.json"]),
|
||||||
|
{"values": ["b14:b14-20261018000000/load"]})
|
||||||
|
begin = f[f"{self.base}/begin.mcfunction"]
|
||||||
|
self.assertIn("gamerule doMobSpawning true", begin)
|
||||||
|
self.assertIn("gamemode creative @a", begin)
|
||||||
|
self.assertNotIn("spectator", "".join(f.values()))
|
||||||
|
self.assertIn("step0 400t", begin)
|
||||||
|
# 2 sites x (tp, arrive, t=0..2) + done
|
||||||
|
steps = [k for k in f if "/step" in k]
|
||||||
|
self.assertEqual(len(steps), 2 * (2 + 3) + 1)
|
||||||
|
self.assertIn("B14_DONE", f[f"{self.base}/step{len(steps) - 1}.mcfunction"])
|
||||||
|
|
||||||
|
def test_counts_and_chain(self):
|
||||||
|
count = self.files[f"{self.base}/count.mcfunction"]
|
||||||
|
for _, eid in b14.TUNED + b14.VANILLA:
|
||||||
|
self.assertIn(f"@e[type={eid},distance=..128]", count)
|
||||||
|
self.assertIn("@e[type=!minecraft:player,distance=..128]", count)
|
||||||
|
self.assertEqual(count.count("+= #"), len(b14.TUNED))
|
||||||
|
tl = b14.build_timeline("b14-20261018000000", SITES, 2, 20)
|
||||||
|
delays = [d for _, d in tl]
|
||||||
|
self.assertEqual(delays[:5], [100, 200, 1200, 1200, 20])
|
||||||
|
self.assertEqual(delays[-1], 0)
|
||||||
|
for i in range(len(tl) - 1):
|
||||||
|
body = self.files[f"{self.base}/step{i}.mcfunction"]
|
||||||
|
self.assertIn(f"schedule function b14:b14-20261018000000/step{i + 1} ", body)
|
||||||
|
s2 = self.files[f"{self.base}/step2.mcfunction"]
|
||||||
|
self.assertIn("setblock 904 62 88 minecraft:barrier", s2)
|
||||||
|
self.assertIn("tp @a 904.5 63 88.5", s2)
|
||||||
|
self.assertIn("if biome ~ ~ ~ minecraft:river", s2)
|
||||||
|
|
||||||
|
def test_tellraw_roundtrip(self):
|
||||||
|
"""The rendered tellraw text, with scores substituted, parses back."""
|
||||||
|
cmd = b14.tellraw("b14-20261018000000", "river", 3)
|
||||||
|
parts = json.loads(cmd[len("tellraw @a "):])
|
||||||
|
text = "".join(p if isinstance(p, str) else p.get("text", "7") for p in parts)
|
||||||
|
line = ("[18Oct2026 00:10:00.000] [Render thread/INFO] [net.minecraft.client.gui."
|
||||||
|
f"components.ChatComponent/]: [System] [CHAT] {text}")
|
||||||
|
r = b14.parse_count_line(line)
|
||||||
|
self.assertEqual((r["sid"], r["biome"], r["t"], r["total"], r["biome_ok"]),
|
||||||
|
("b14-20261018000000", "river", 3, 7, 7))
|
||||||
|
self.assertEqual(set(r["counts"]), {eid for _, eid in b14.TUNED + b14.VANILLA})
|
||||||
|
|
||||||
|
def test_world_build(self):
|
||||||
|
with tempfile.TemporaryDirectory() as td:
|
||||||
|
td = Path(td)
|
||||||
|
zp = td / "w.zip"
|
||||||
|
with zipfile.ZipFile(zp, "w") as z:
|
||||||
|
z.writestr("onionbench/level.dat", b"lvl")
|
||||||
|
z.writestr("onionbench/region/r.0.0.mca", b"x")
|
||||||
|
z.writestr("onionbench/data/chunks.dat", b"x")
|
||||||
|
z.writestr("onionbench/datapacks/onion-bench/pack.mcmeta", "{}")
|
||||||
|
z.writestr("onionbench/serverconfig/a.toml", "a")
|
||||||
|
game = td / "game"
|
||||||
|
(game / "saves").mkdir(parents=True)
|
||||||
|
j = bench.Journal.begin(game, "b14-3")
|
||||||
|
root = b14.build_world(game, j, zp, self.files)
|
||||||
|
self.assertEqual((root / "level.dat").read_bytes(), b"lvl")
|
||||||
|
self.assertFalse((root / "region").exists())
|
||||||
|
self.assertFalse((root / "data").exists())
|
||||||
|
self.assertTrue((root / "serverconfig/a.toml").exists())
|
||||||
|
self.assertTrue((root / "datapacks" / b14.PACK / "pack.mcmeta").exists())
|
||||||
|
with self.assertRaises(ValueError):
|
||||||
|
b14.build_world(game, bench.Journal(game, "x"), zp, self.files)
|
||||||
|
bench.restore_pending(game)
|
||||||
|
self.assertFalse(root.exists())
|
||||||
|
|
||||||
|
|
||||||
|
def _line(sid, biome, t, total, counts, ok=1):
|
||||||
|
body = " ".join(f"{k}={v}" for k, v in counts.items())
|
||||||
|
return (f"[x] [Render thread/INFO] [ChatComponent/]: [System] [CHAT] B14 {sid} {biome} "
|
||||||
|
f"t={t} biome_ok={ok} total={total} nonitem={total} tuned=0 {body}")
|
||||||
|
|
||||||
|
|
||||||
|
class ParseAndSummary(unittest.TestCase):
|
||||||
|
def test_parse_dedupes_and_filters(self):
|
||||||
|
lines = [_line("b14-1", "river", 0, 5, {"fowlplay:duck": 1}),
|
||||||
|
_line("b14-1", "river", 0, 5, {"fowlplay:duck": 1}),
|
||||||
|
"[Server thread/INFO]: [Server] B14_ARRIVE b14-1 river 1 2 3",
|
||||||
|
_line("b14-2", "river", 0, 9, {"fowlplay:duck": 2}),
|
||||||
|
"noise B14 garbage"]
|
||||||
|
rows = b14.parse_lines(lines)
|
||||||
|
self.assertEqual(len(rows), 2)
|
||||||
|
self.assertEqual(len(b14.parse_lines(lines, "b14-2")), 1)
|
||||||
|
self.assertEqual(rows[0]["counts"], {"fowlplay:duck": 1})
|
||||||
|
|
||||||
|
def _rows(self, config, sid, biome, totals, duck):
|
||||||
|
out = []
|
||||||
|
for t, (tot, d) in enumerate(zip(totals, duck)):
|
||||||
|
r = b14.parse_count_line(_line(sid, biome, t, tot, {"fowlplay:duck": d,
|
||||||
|
"minecraft:cow": 1}))
|
||||||
|
out.append({**r, "config": config, "kind": "b14_count"})
|
||||||
|
return out
|
||||||
|
|
||||||
|
def _sess(self, sid, ok=True):
|
||||||
|
return {"kind": "b14_session", "sid": sid, "outcome": "ok",
|
||||||
|
"config_check": {"ok": ok}}
|
||||||
|
|
||||||
|
def test_keep_and_back_off(self):
|
||||||
|
counts = (self._rows("defaults", "b14-1", "river", [10, 40], [2, 6])
|
||||||
|
+ self._rows("shipped", "b14-2", "river", [8, 25], [0, 3]))
|
||||||
|
sess = [self._sess("b14-1"), self._sess("b14-2")]
|
||||||
|
out, verdicts, overall = b14.summarize(counts, sess)
|
||||||
|
self.assertEqual(verdicts["river"]["verdict"], "keep")
|
||||||
|
self.assertEqual(out["river"]["shipped"]["seen"]["fowlplay:duck"], 3)
|
||||||
|
self.assertEqual(overall, "incomplete") # jungle / warm_ocean missing
|
||||||
|
counts2 = (self._rows("defaults", "b14-1", "river", [10, 40], [2, 6])
|
||||||
|
+ self._rows("shipped", "b14-2", "river", [8, 25], [0, 0]))
|
||||||
|
_, v2, o2 = b14.summarize(counts2, sess)
|
||||||
|
self.assertEqual(v2["river"]["verdict"], "back off")
|
||||||
|
self.assertEqual(v2["river"]["disappeared"], ["fowlplay:duck"])
|
||||||
|
self.assertIn("back off", b14.render_summary(*b14.summarize(counts2, sess)))
|
||||||
|
|
||||||
|
def test_bad_sessions_and_biome_check_excluded(self):
|
||||||
|
counts = (self._rows("defaults", "b14-1", "river", [10, 40], [2, 6])
|
||||||
|
+ self._rows("shipped", "b14-2", "river", [8, 25], [1, 3]))
|
||||||
|
_, v, _ = b14.summarize(counts, [self._sess("b14-1"), self._sess("b14-2", ok=False)])
|
||||||
|
self.assertEqual(v["river"]["verdict"], "incomplete")
|
||||||
|
for r in counts:
|
||||||
|
r["biome_ok"] = 0
|
||||||
|
_, v, _ = b14.summarize(counts, [self._sess("b14-1"), self._sess("b14-2")])
|
||||||
|
self.assertTrue(v["river"]["verdict"].startswith("invalid"))
|
||||||
|
|
||||||
|
def test_all_biomes_keep(self):
|
||||||
|
counts, sess = [], []
|
||||||
|
for i, biome in enumerate(b14.BIOMES):
|
||||||
|
counts += self._rows("defaults", f"b14-{i}0", biome, [5, 30], [1, 2])
|
||||||
|
counts += self._rows("shipped", f"b14-{i}1", biome, [5, 20], [1, 1])
|
||||||
|
sess += [self._sess(f"b14-{i}0"), self._sess(f"b14-{i}1")]
|
||||||
|
self.assertEqual(b14.summarize(counts, sess)[2], "keep")
|
||||||
|
|
||||||
|
|
||||||
|
# ---------------------------------------------------------------- nbt / locate
|
||||||
|
|
||||||
|
def _tag(t, name, payload):
|
||||||
|
n = name.encode()
|
||||||
|
return bytes([t]) + struct.pack(">H", len(n)) + n + payload
|
||||||
|
|
||||||
|
|
||||||
|
def _str(s):
|
||||||
|
b = s.encode()
|
||||||
|
return struct.pack(">H", len(b)) + b
|
||||||
|
|
||||||
|
|
||||||
|
def _compound(*items):
|
||||||
|
return b"".join(items) + b"\x00"
|
||||||
|
|
||||||
|
|
||||||
|
def _chunk_nbt(biome, height=70, status="minecraft:full"):
|
||||||
|
hm_longs = []
|
||||||
|
vals = [height + 64] * 256 # stored relative to min_y -64, 9 bits, 7 per long
|
||||||
|
for i in range(0, 256, 7):
|
||||||
|
w = 0
|
||||||
|
for k, v in enumerate(vals[i:i + 7]):
|
||||||
|
w |= v << (9 * k)
|
||||||
|
hm_longs.append(w if w < 2 ** 63 else w - 2 ** 64)
|
||||||
|
hm = struct.pack(">i", len(hm_longs)) + struct.pack(f">{len(hm_longs)}q", *hm_longs)
|
||||||
|
section = _compound(
|
||||||
|
_tag(nbt.BYTE, "Y", struct.pack(">b", (height - 1) >> 4)),
|
||||||
|
_tag(nbt.COMPOUND, "biomes", _compound(
|
||||||
|
_tag(nbt.LIST, "palette", bytes([nbt.STRING]) + struct.pack(">i", 1) + _str(biome)))))
|
||||||
|
root = _compound(
|
||||||
|
_tag(nbt.STRING, "Status", _str(status)),
|
||||||
|
_tag(nbt.LIST, "sections", bytes([nbt.COMPOUND]) + struct.pack(">i", 1) + section),
|
||||||
|
_tag(nbt.COMPOUND, "Heightmaps", _compound(
|
||||||
|
_tag(nbt.LONG_ARRAY, "MOTION_BLOCKING_NO_LEAVES", hm))))
|
||||||
|
return bytes([nbt.COMPOUND]) + _str("") + root
|
||||||
|
|
||||||
|
|
||||||
|
def _region(chunks):
|
||||||
|
"""chunks: {(lx, lz): nbt bytes} -> .mca bytes."""
|
||||||
|
header, body, sector = bytearray(8192), bytearray(), 2
|
||||||
|
for (lx, lz), raw in chunks.items():
|
||||||
|
data = zlib.compress(raw)
|
||||||
|
blob = struct.pack(">I", len(data) + 1) + b"\x02" + data
|
||||||
|
blob += b"\x00" * (-len(blob) % 4096)
|
||||||
|
n = len(blob) // 4096
|
||||||
|
idx = lz * 32 + lx
|
||||||
|
header[idx * 4:idx * 4 + 4] = sector.to_bytes(3, "big") + bytes([n])
|
||||||
|
body += blob
|
||||||
|
sector += n
|
||||||
|
return bytes(header) + bytes(body)
|
||||||
|
|
||||||
|
|
||||||
|
class NbtAndLocate(unittest.TestCase):
|
||||||
|
def test_packed(self):
|
||||||
|
self.assertEqual(nbt.unpack_packed([0b10_01_00 | (3 << 62)], 2, 3), [0, 1, 2])
|
||||||
|
self.assertEqual(nbt.unpack_packed([-1], 4, 2), [15, 15])
|
||||||
|
|
||||||
|
def test_chunk_roundtrip(self):
|
||||||
|
_, c = nbt.loads(_chunk_nbt("minecraft:river", 63))
|
||||||
|
self.assertEqual(nbt.heightmap(c)[0], 63)
|
||||||
|
self.assertEqual(nbt.biome_at(c, 5, 62, 9), "minecraft:river")
|
||||||
|
ld = gzip.compress(bytes([nbt.COMPOUND]) + _str("") + _compound(
|
||||||
|
_tag(nbt.COMPOUND, "Data", _compound(_tag(nbt.INT, "SpawnX", struct.pack(">i", 7))))))
|
||||||
|
self.assertEqual(nbt.load_gzip(ld)[1]["Data"]["SpawnX"], 7)
|
||||||
|
|
||||||
|
def test_scan_and_pick(self):
|
||||||
|
reg = {}
|
||||||
|
for lx in range(5):
|
||||||
|
for lz in range(5):
|
||||||
|
reg[(lx, lz)] = _chunk_nbt("minecraft:river" if lx < 3 else "minecraft:forest", 63)
|
||||||
|
reg[(lx + 20, lz)] = _chunk_nbt("minecraft:warm_ocean", 63)
|
||||||
|
reg[(lx + 10, lz + 20)] = _chunk_nbt("minecraft:jungle", 80,
|
||||||
|
"minecraft:structure_starts")
|
||||||
|
with tempfile.TemporaryDirectory() as td:
|
||||||
|
zp = Path(td) / "w.zip"
|
||||||
|
with zipfile.ZipFile(zp, "w") as z:
|
||||||
|
z.writestr("w/level.dat", b"")
|
||||||
|
z.writestr("w/region/r.0.0.mca", _region(reg))
|
||||||
|
chunks = b14.scan_world(zp)
|
||||||
|
self.assertEqual(len(chunks), 50) # structure_starts placeholders skipped
|
||||||
|
sites = b14.pick_sites(chunks, avoid=[(-1000, -1000)])
|
||||||
|
self.assertEqual(sites["river"]["biome"], "minecraft:river")
|
||||||
|
self.assertEqual(sites["river"]["y"], 63)
|
||||||
|
self.assertIn("warm_ocean", sites)
|
||||||
|
self.assertNotIn("jungle", sites)
|
||||||
|
self.assertGreaterEqual(abs(sites["warm_ocean"]["x"] - sites["river"]["x"]), 320)
|
||||||
|
# avoid radius excludes everything near the avoid point
|
||||||
|
self.assertEqual(b14.pick_sites(chunks, avoid=[(40, 40), (360, 40)]), {})
|
||||||
|
|
||||||
|
|
||||||
|
class Busy(unittest.TestCase):
|
||||||
|
def test_ancestors_include_self(self):
|
||||||
|
import os
|
||||||
|
self.assertIn(os.getpid(), b14._ancestors(os.getpid()))
|
||||||
|
self.assertNotIn(os.getpid(), b14.bench_busy())
|
||||||
|
|
||||||
|
|
||||||
|
if __name__ == "__main__":
|
||||||
|
unittest.main()
|
||||||
@@ -778,6 +778,16 @@ def apply_jvm(jvm, heap_mb):
|
|||||||
cfg.write_text("\n".join(out) + "\n")
|
cfg.write_text("\n".join(out) + "\n")
|
||||||
|
|
||||||
|
|
||||||
|
def reset_jvm(inst_dir=None):
|
||||||
|
"""Restore instance.cfg from the pre-harness copy (undoes an earlier --jvm/--heap)."""
|
||||||
|
d = Path(inst_dir) if inst_dir else INST_DIR
|
||||||
|
orig = d / "instance.cfg.harness-orig"
|
||||||
|
if orig.exists():
|
||||||
|
shutil.copyfile(orig, d / "instance.cfg")
|
||||||
|
return True
|
||||||
|
return False
|
||||||
|
|
||||||
|
|
||||||
def plan_dir():
|
def plan_dir():
|
||||||
return GAME / "saves" / WORLD / "datapacks" / PLAN_PACK
|
return GAME / "saves" / WORLD / "datapacks" / PLAN_PACK
|
||||||
|
|
||||||
@@ -1234,6 +1244,8 @@ def cmd_session(a):
|
|||||||
apply_pins()
|
apply_pins()
|
||||||
if a.jvm or a.heap:
|
if a.jvm or a.heap:
|
||||||
apply_jvm(a.jvm, a.heap)
|
apply_jvm(a.jvm, a.heap)
|
||||||
|
else:
|
||||||
|
reset_jvm() # --jvm/--heap must not leak into later sessions
|
||||||
apply_shader(GAME, journal, a.shader, a.shader_options)
|
apply_shader(GAME, journal, a.shader, a.shader_options)
|
||||||
apply_dh(GAME, journal, a.dh == "on")
|
apply_dh(GAME, journal, a.dh == "on")
|
||||||
disable_mods(GAME, journal, to_disable)
|
disable_mods(GAME, journal, to_disable)
|
||||||
|
|||||||
@@ -281,3 +281,14 @@ class ShaderLoaded(unittest.TestCase):
|
|||||||
self.assertEqual(bench.shader_flags("X.zip", ok), [])
|
self.assertEqual(bench.shader_flags("X.zip", ok), [])
|
||||||
self.assertEqual(bench.shader_flags("X.zip", []), ["shader_not_loaded"])
|
self.assertEqual(bench.shader_flags("X.zip", []), ["shader_not_loaded"])
|
||||||
self.assertEqual(bench.shader_flags("X.zip", bad), ["shader_not_loaded"])
|
self.assertEqual(bench.shader_flags("X.zip", bad), ["shader_not_loaded"])
|
||||||
|
|
||||||
|
|
||||||
|
class ResetJvm(unittest.TestCase):
|
||||||
|
def test_reset(self):
|
||||||
|
with tempfile.TemporaryDirectory() as d:
|
||||||
|
d = Path(d)
|
||||||
|
(d / "instance.cfg").write_text("JvmArgs=-XX:+UseShenandoahGC\nMaxMemAlloc=6144\n")
|
||||||
|
self.assertFalse(bench.reset_jvm(d))
|
||||||
|
(d / "instance.cfg.harness-orig").write_text("JvmArgs=\nMaxMemAlloc=8192\n")
|
||||||
|
self.assertTrue(bench.reset_jvm(d))
|
||||||
|
self.assertEqual((d / "instance.cfg").read_text(), "JvmArgs=\nMaxMemAlloc=8192\n")
|
||||||
Reference in new issue
Block a user